Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

Reset

Tsundere Minermizer 2

Appearances
163
Visible killmail appearances
Kills
27
16.6% of appearances
Losses
136
83.4% of appearances
Hot systems
40
Distinct systems in window
Newest visible event
2026-03-27 23:00:12
1d ago
Top hotspot
Piak
23 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Piak is the strongest visible hotspot with 23 appearances (5 kills / 18 losses).
Prime activity: The strongest visible activity window starts around 20:00 UTC and stays active through roughly 22:59 UTC.
Target profile: Most common visible victim entity: The Dead Woods (Absolute Glory).
Threat profile: Most common visible final-blow threat: CONCORD.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Piak 23 5 18 2026-03-19 20:54:47
Nonni 22 5 17 2026-03-19 19:14:53
Elonaya 21 4 17 2026-03-19 19:32:57
Onnamon 16 4 12 2026-03-19 19:38:00
Muvolailen 11 3 8 2026-03-23 20:50:52
Maurasi 9 2 7 2026-03-23 20:27:30
Irnin 8 2 6 2026-03-27 23:00:12
Litiura 8 1 7 2026-03-19 19:17:48
Uuhulanen 4 0 4 2026-03-19 19:49:03
Bashakru 3 1 2 2026-03-27 21:50:15
Joppaya 3 0 3 2026-03-27 20:34:17
Aghesi 3 0 3 2026-03-27 19:50:59

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
The Dead Woods Absolute Glory 3
Absolute Order Absolute Honor 2
Paramount Logistics and Freight 2
Cosmos Quarry 1
Zeta Reticuli Blackpill Alliance Absolute Glory 1
Caldari Provisions 1
System Private Enforcement Contractors 1
DekaniTribus 1
Science and Trade Institute 1
Brand New Mining Corp 1

Victim hulls

Hull Events
Retriever 12
Mackinaw 5
Hulk 2
Procurer 2
Arazu 2
Porpoise 1
Sigil 1
Covetor 1
Gnosis 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
CONCORD 87
Corporate Police Force 39
Amarr Civil Service 2
Ytiri 1
HIGH SEC MINING CORP Main Stage Strip Miners Excavation and Exploration 1
Kaalakiota Corporation 1
Fourth District Sentinels The Caldari Fourth District 1
New Edem Police Department 1
Ministry of Assessment 1
Court Chamberlain 1

Final-blow hulls

Hull Events
Concord POLICE Captain 87
Caldari Police 3rd Lieutenant 32
Caldari Police Vice Commissioner 7
Amarr Sentry Gun 3
Rattlesnake 1
Caldari Navy Hookbill 1
Amarr Surveillance Sergeant Major 1
Amarr Surveillance Officer 1
Caldari Sentry Gun I 1
Caldari Sentry Gun III 1