Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Tsundere Minermizer 3

Appearances
166
Visible killmail appearances
Kills
28
16.9% of appearances
Losses
138
83.1% of appearances
Hot systems
40
Distinct systems in window
Newest visible event
2026-03-27 23:00:11
1d ago
Top hotspot
Piak
24 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Piak is the strongest visible hotspot with 24 appearances (5 kills / 19 losses).
Prime activity: The strongest visible activity window starts around 20:00 UTC and stays active through roughly 22:59 UTC.
Target profile: Most common visible victim entity: The Dead Woods (Absolute Glory).
Threat profile: Most common visible final-blow threat: CONCORD.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Piak 24 5 19 2026-03-19 20:54:48
Elonaya 22 4 18 2026-03-19 19:32:58
Nonni 22 5 17 2026-03-19 19:14:53
Onnamon 16 4 12 2026-03-19 19:38:01
Muvolailen 12 3 9 2026-03-23 20:50:53
Maurasi 10 3 7 2026-03-23 20:27:25
Irnin 8 2 6 2026-03-27 23:00:11
Litiura 8 1 7 2026-03-19 19:17:48
Bashakru 3 1 2 2026-03-27 21:50:18
Joppaya 3 0 3 2026-03-27 20:34:17
Aghesi 3 0 3 2026-03-27 19:51:01
Uuhulanen 3 0 3 2026-03-19 19:43:24

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
The Dead Woods Absolute Glory 3
Caldari Provisions 2
Absolute Order Absolute Honor 2
Paramount Logistics and Freight 2
Rapido Express 1
Kenshin Industries. Kenshin Shogunate. 1
Blackfaust EMC 1
Cosmos Quarry 1
Zeta Reticuli Blackpill Alliance Absolute Glory 1
System Private Enforcement Contractors 1

Victim hulls

Hull Events
Retriever 12
Mackinaw 5
Hulk 2
Procurer 2
Arazu 2
Porpoise 1
Sigil 1
Covetor 1
Gnosis 1
Capsule 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
CONCORD 87
Corporate Police Force 43
Kaalakiota Corporation 2
Amarr Civil Service 2
Ardishapur Family 1
Ytiri 1
Ducia Foundry 1
Ministry of Assessment 1

Final-blow hulls

Hull Events
Concord POLICE Captain 87
Caldari Police 3rd Lieutenant 35
Caldari Police Vice Commissioner 8
Amarr Sentry Gun 3
Amarr Surveillance Officer 2
Caldari Sentry Gun III 2
Caldari Sentry Gun I 1