Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Sharp Driver

Appearances
11
Visible killmail appearances
Kills
9
81.8% of appearances
Losses
2
18.2% of appearances
Hot systems
2
Distinct systems in window
Newest visible event
2026-03-18 01:37:49
11d ago
Top hotspot
D-I9HJ
10 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: D-I9HJ is the strongest visible hotspot with 10 appearances (8 kills / 2 losses).
Prime activity: The strongest visible activity window starts around 01:00 UTC and stays active through roughly 03:59 UTC.
Target profile: Most common visible victim entity: Dreddit (Test Alliance Please Ignore).
Threat profile: Most common visible final-blow threat: High Insertion Velocity (Solyaris Chtonium).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
D-I9HJ 10 8 2 2026-03-18 01:37:49
U104-3 1 1 0 2026-03-01 04:27:33

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Dreddit Test Alliance Please Ignore 3
Totoro Time Insidious. 1
OEG Goonswarm Federation 1
Militaris Industries Northern Coalition. 1
The Icarus Expedition Solyaris Chtonium 1
CENTURIONES IMPERIALES Fraternity. 1
Temple of Tuvan Orth Guardians of Tranquility 1

Victim hulls

Hull Events
Raven Navy Issue 3
Stork 1
Rokh 1
Sabre 1
Raptor 1
Capsule 1
Tempest 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
High Insertion Velocity Solyaris Chtonium 1
Dreddit Test Alliance Please Ignore 1

Final-blow hulls

Hull Events
Svipul 1
Raven Navy Issue 1