Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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sikabay1

Appearances
16
Visible killmail appearances
Kills
2
12.5% of appearances
Losses
14
87.5% of appearances
Hot systems
3
Distinct systems in window
Newest visible event
2026-03-22 19:36:23
7d ago
Top hotspot
II-5O9
11 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: II-5O9 is the strongest visible hotspot with 11 appearances (2 kills / 9 losses).
Prime activity: The strongest visible activity window starts around 17:00 UTC and stays active through roughly 19:59 UTC.
Target profile: Most common visible victim entity: Ascendance (Goonswarm Federation).
Threat profile: Most common visible final-blow threat: Helgast Militarum (The Initiative.).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
II-5O9 11 2 9 2026-03-20 12:19:33
VFK-IV 4 0 4 2026-03-11 21:42:15
2R-CRW 1 0 1 2026-03-22 19:36:23

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Ascendance Goonswarm Federation 1
Eternity Pavilion Dracarys. 1

Victim hulls

Hull Events
Phantasm 1
Omen 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Helgast Militarum The Initiative. 3
Goose Squad The Initiative. 2
4S Corporation The Initiative. 2
Evil Space Goblins BorderZone 2
Siromanci The Initiative. 2
Biomass Transit Seven Four Five 2
Academy Siberian Squad Siberian Squads 1

Final-blow hulls

Hull Events
Purifier 3
Hecate 2
Proteus 2
Redeemer 2
Manticore 2
Drekavac 1
Vigilant 1
Caracal Navy Issue 1