Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.
The fastest operational read from the selected window.
Where this entity shows up most often in visible killmail activity.
| System | Appearances | Kills | Losses | Newest event |
|---|---|---|---|---|
| J215736 | 17 | 13 | 4 |
2026-03-29 21:20:09 3h ago
|
| 1I5-0V | 3 | 1 | 2 |
2026-03-21 01:09:41 8d ago
|
| Dal | 2 | 1 | 1 |
2026-03-23 23:58:57 6d ago
|
| Rahadalon | 1 | 0 | 1 |
2026-03-22 18:23:48 7d ago
|
| Sechmaren | 1 | 0 | 1 |
2026-03-22 00:38:25 8d ago
|
| Martoh | 1 | 0 | 1 |
2026-03-01 14:25:31 28d ago
|
Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.
What this entity most often appears to kill in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Police space control room | — | 6 |
| Federal Navy Academy | — | 2 |
| Republic Military School | — | 2 |
| Federal Defense Union | — | 2 |
| Spaghetti Militia | — | 1 |
| Aivenvald | Dead Game Society. | 1 |
| Space Gerbil Assault Force | — | 1 |
| Hull | Events |
|---|---|
| Customs Office | 6 |
| Capsule | 3 |
| Imicus | 3 |
| Exequror Navy Issue | 1 |
| Magnate | 1 |
| Ibis | 1 |
What most often lands the final blow when this entity loses in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Space Gerbil Assault Force | — | 3 |
| Dead and Delirious | BBQ BOIS | 1 |
| Spaghetti Militia | — | 1 |
| Unknown corporation | — | 1 |
| Decapsulation Services | — | 1 |
| The Syndicate. | N E X U S | 1 |
| Vulture Enterprises | OnlyFleets. | 1 |
| Aggressive Neutity | Desolate. | 1 |
| Hull | Events |
|---|---|
| Kikimora | 3 |
| Garmur | 2 |
| Loki | 1 |
| Vexor Navy Issue | 1 |
| Pithi Demolisher | 1 |
| Raven | 1 |
| Vexor | 1 |