Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.
The fastest operational read from the selected window.
Where this entity shows up most often in visible killmail activity.
| System | Appearances | Kills | Losses | Newest event |
|---|---|---|---|---|
| Sujarento | 8 | 0 | 8 |
2026-03-20 13:08:44 9d ago
|
| Tama | 7 | 0 | 7 |
2026-03-22 10:25:54 8d ago
|
| Tannolen | 4 | 1 | 3 |
2026-03-23 12:39:52 6d ago
|
| Osmon | 3 | 0 | 3 |
2026-03-11 08:19:20 19d ago
|
| New Caldari | 3 | 0 | 3 |
2026-03-11 01:45:17 19d ago
|
| Ohbochi | 2 | 0 | 2 |
2026-03-25 05:51:49 5d ago
|
| Hasmijaala | 2 | 0 | 2 |
2026-03-20 07:20:15 10d ago
|
| Dantumi | 2 | 0 | 2 |
2026-03-15 05:49:06 15d ago
|
| Nisuwa | 2 | 0 | 2 |
2026-03-14 08:03:38 16d ago
|
| Erenta | 2 | 0 | 2 |
2026-03-06 02:26:09 24d ago
|
| Jaymass | 1 | 0 | 1 |
2026-03-28 08:32:59 2d ago
|
| Onatoh | 1 | 0 | 1 |
2026-03-22 06:19:52 8d ago
|
Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.
What this entity most often appears to kill in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| T H E . S E A G A L S | — | 1 |
| Hull | Events |
|---|---|
| Coercer | 1 |
What most often lands the final blow when this entity loses in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Victory or Whatever | Nourv Gate Security Commission | 4 |
| Did he say Jump | Deepwater Hooligans | 3 |
| Federal Defense Union | — | 3 |
| Directional Scan Hermeneutics Inc. | — | 3 |
| Fellowship of the Dongs | Novus Ordo. | 3 |
| Unknown corporation | — | 2 |
| Fliet Pizza Delivery | Of Essence | 2 |
| Pillow Fort | — | 2 |
| T H E . S E A G A L S | — | 2 |
| The Priesthood | WeR4 | 2 |
| Hull | Events |
|---|---|
| Catalyst | 5 |
| Vigilant | 4 |
| Kikimora | 3 |
| Vigil Fleet Issue | 3 |
| Thrasher Fleet Issue | 2 |
| Algos | 2 |
| Loki | 2 |
| Exequror Navy Issue | 2 |
| Vexor Navy Issue | 2 |
| Coercer | 2 |