Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Vassilisimo

Appearances
8
Visible killmail appearances
Kills
7
87.5% of appearances
Losses
1
12.5% of appearances
Hot systems
4
Distinct systems in window
Newest visible event
2026-03-15 22:30:40
14d ago
Top hotspot
Rancer
4 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Rancer is the strongest visible hotspot with 4 appearances (4 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 22:00 UTC and stays active through roughly 00:59 UTC.
Target profile: Most common visible victim entity: Absolute Order (Absolute Honor).
Threat profile: Most common visible final-blow threat: Don't touch my wreck (TOXIC PLAYERS.).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Rancer 4 4 0 2026-03-06 22:03:39
Miroitem 2 2 0 2026-03-15 22:30:40
Otou 1 1 0 2026-03-15 20:24:47
J212504 1 0 1 2026-03-06 20:51:59

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Absolute Order Absolute Honor 2
Newbro Industries 1
Imperial Academy 1
ACR Corporation 1
Boomer Humor Snuffed Out 1
Exploradores Del Hoyo 1

Victim hulls

Hull Events
Deluge 1
Metamorphosis 1
Raven Navy Issue 1
Tayra 1
Badger 1
Tristan 1
Slasher 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Don't touch my wreck TOXIC PLAYERS. 1

Final-blow hulls

Hull Events
Proteus 1