Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

Reset

Pyroclysmic

Appearances
7
Visible killmail appearances
Kills
5
71.4% of appearances
Losses
2
28.6% of appearances
Hot systems
1
Distinct systems in window
Newest visible event
2026-03-13 01:53:24
19d ago
Top hotspot
Y4B-BQ
7 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Y4B-BQ is the strongest visible hotspot with 7 appearances (5 kills / 2 losses).
Prime activity: The strongest visible activity window starts around 01:00 UTC and stays active through roughly 03:59 UTC.
Target profile: Most common visible victim entity: Rattini Tribe (Minmatar Fleet Alliance).
Threat profile: Most common visible final-blow threat: SCI Zenith (Flying Dangerous).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Y4B-BQ 7 5 2 2026-03-13 01:53:24

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Rattini Tribe Minmatar Fleet Alliance 4
C0bra Gang Minmatar Fleet Associates 1

Victim hulls

Hull Events
Revelation 5

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
SCI Zenith Flying Dangerous 1
Rattini Tribe Minmatar Fleet Alliance 1

Final-blow hulls

Hull Events
Typhoon Fleet Issue 1
Revelation 1