Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Forever Of Knights

Appearances
171
Visible killmail appearances
Kills
51
29.8% of appearances
Losses
120
70.2% of appearances
Hot systems
22
Distinct systems in window
Newest visible event
2026-03-29 12:21:08
6h ago
Top hotspot
Hykanima
74 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Hykanima is the strongest visible hotspot with 74 appearances (31 kills / 43 losses).
Prime activity: The strongest visible activity window starts around 05:00 UTC and stays active through roughly 07:59 UTC.
Target profile: Most common visible victim entity: Wormholes In Nuts (Storm Petrel Alliance).
Threat profile: Most common visible final-blow threat: Fourth District Sentinels (The Caldari Fourth District).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Hykanima 74 31 43 2026-03-28 13:49:32
Sarenemi 41 11 30 2026-03-26 02:25:18
Ashitsu 12 3 9 2026-03-15 14:31:33
Vlillirier 8 0 8 2026-03-22 05:38:39
Nennamaila 7 2 5 2026-03-25 00:07:48
Villasen 6 0 6 2026-03-10 19:53:07
Pynekastoh 3 1 2 2026-03-01 07:39:11
Tama 2 0 2 2026-03-29 12:21:08
Aubenall 2 1 1 2026-03-21 11:32:02
Pavanakka 2 0 2 2026-03-14 13:51:43
Kehjari 2 0 2 2026-03-04 12:53:18
0-O2UT 2 0 2 2026-02-28 01:48:30

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Wormholes In Nuts Storm Petrel Alliance 11
KARNAGE 4
Fourth District Sentinels The Caldari Fourth District 4
PLA Fleet People's Liberation Alliance 3
Seventh Protocol 3
Knight of Zero Ultra Out of the Blue. 2
Short Bus Buccaneers 2
Raised By Boars Brotherhood of Spacers 2
Light Spot Poacher Fraternity. 1
Revenent Defence Corperation Ishuk-Raata Enforcement Directive 1

Victim hulls

Hull Events
Thrasher Fleet Issue 4
Exequror Navy Issue 4
Caldari Navy Hookbill 4
Coercer 3
Cormorant Navy Issue 2
Osprey Navy Issue 2
Caracal Navy Issue 2
Capsule 2
Caracal 2
Kestrel 2

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Fourth District Sentinels The Caldari Fourth District 11
Black Rabbits Black Rabbit. 11
KARNAGE 10
Short Bus Buccaneers 7
Stone Warriors Stone Warriors Fleet 6
Allied Exploration Front Allied Exploration Front AXXF 4
Combatants of Evil 4
Doomsday Directive The Initiative. 4
Kairiola's Legacy Ishuk-Raata Enforcement Directive 4
The Frog Pond Ribbit. 4

Final-blow hulls

Hull Events
Osprey Navy Issue 12
Caldari Navy Hookbill 7
Exequror Navy Issue 6
Catalyst Navy Issue 5
Scythe Fleet Issue 5
Thrasher 5
Vagabond 5
Harpy 5
Federation Navy Comet 4
Tornado 4