Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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xXGame OverXx

Appearances
10
Visible killmail appearances
Kills
1
10.0% of appearances
Losses
9
90.0% of appearances
Hot systems
4
Distinct systems in window
Newest visible event
2026-03-27 05:27:14
5d ago
Top hotspot
J142910
5 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: J142910 is the strongest visible hotspot with 5 appearances (1 kills / 4 losses).
Prime activity: The strongest visible activity window starts around 09:00 UTC and stays active through roughly 11:59 UTC.
Target profile: Most common visible victim entity: Fluegergeheimer (4Crabs Tavern).
Threat profile: Most common visible final-blow threat: Lazerhawks (L A Z E R H A W K S).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
J142910 5 1 4 2026-03-20 09:24:23
J153447 2 0 2 2026-03-25 15:06:09
J111029 2 0 2 2026-03-15 07:01:35
J145757 1 0 1 2026-03-27 05:27:14

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Fluegergeheimer 4Crabs Tavern 1

Victim hulls

Hull Events
Phoenix Navy Issue 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Lazerhawks L A Z E R H A W K S 2
Salted Fish Inc The Black Shores 2
Officio Assassinorum. Rapture's Infernal Paradise 2
Noir. Shadow Cartel 2
Mike Hawk's Services Anomalous Secs 1

Final-blow hulls

Hull Events
Hecate 2
Drake Navy Issue 2
Golem 2
Sabre 2
Vedmak 1