Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Tide of Carnage

Appearances
13
Visible killmail appearances
Kills
11
84.6% of appearances
Losses
2
15.4% of appearances
Hot systems
3
Distinct systems in window
Newest visible event
2026-03-07 06:34:52
22d ago
Top hotspot
Amamake
10 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Amamake is the strongest visible hotspot with 10 appearances (9 kills / 1 losses).
Prime activity: The strongest visible activity window starts around 06:00 UTC and stays active through roughly 08:59 UTC.
Target profile: Most common visible victim entity: Science and Trade Institute.
Threat profile: Most common visible final-blow threat: Chaos arbiter (Fraternity.).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Amamake 10 9 1 2026-03-06 08:06:43
Auga 2 2 0 2026-03-07 06:03:14
Lantorn 1 0 1 2026-03-07 06:34:52

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Science and Trade Institute 3
The Silver Wing The Curatores Veritatis Auxiliary 2
Rattini Tribe Minmatar Fleet Alliance 2
Wicker Legacy IV 1
24th Imperial Crusade 1
Heavenly Peace Harmonious Society Corporation 1
Savagerie Wildlife 1

Victim hulls

Hull Events
Capsule 4
Vexor 2
Magnate Navy Issue 1
Republic Fleet Firetail 1
Caldari Navy Hookbill 1
Executioner 1
Rifter 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Chaos arbiter Fraternity. 1
Rat Nation Fraternity. 1

Final-blow hulls

Hull Events
Coercer Navy Issue 1
Caracal Navy Issue 1