Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

Reset

Dark Path

Appearances
45
Visible killmail appearances
Kills
16
35.6% of appearances
Losses
29
64.4% of appearances
Hot systems
18
Distinct systems in window
Newest visible event
2026-03-29 07:03:11
12h ago
Top hotspot
CL-IRS
8 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: CL-IRS is the strongest visible hotspot with 8 appearances (0 kills / 8 losses).
Prime activity: The strongest visible activity window starts around 17:00 UTC and stays active through roughly 19:59 UTC.
Target profile: Most common visible victim entity: Noir. Militia.
Threat profile: Most common visible final-blow threat: NO PANIC GROUP (Fraternity.).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
CL-IRS 8 0 8 2026-03-13 17:56:23
1I5-0V 5 5 0 2026-03-24 08:36:46
QBZO-R 4 1 3 2026-03-26 09:44:00
Evaulon 3 1 2 2026-03-29 01:43:27
PX-IHN 3 1 2 2026-03-26 09:47:24
G-VFVB 3 3 0 2026-03-24 08:48:40
L-EUY2 2 2 0 2026-03-29 05:41:05
Heydieles 2 0 2 2026-03-29 04:46:26
EFM-C4 2 0 2 2026-03-15 02:32:28
Poinen 2 0 2 2026-03-13 16:16:27
Ahbazon 2 0 2 2026-03-01 18:03:26
Q-UVY6 2 0 2 2026-03-01 17:55:48

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Noir. Militia 3
Manfios 2
HIGH SEC MINING CORP Main Stage Strip Miners Excavation and Exploration 2
E N E M Y Dracarys. 2
Insomnia Inc Rote Works 1
Endfield Industries Super Miao 1
Shocky Industries Ltd. Goonswarm Federation 1
Make-EVE-Great-Again NO NEED LOOSE FACE 1
Stimulus Rote Kapelle 1
South Sun Industries Brave Collective 1

Victim hulls

Hull Events
Capsule 3
Stabber Fleet Issue 2
Mobile Medium Warp Disruptor I 2
Mobile Small Warp Disruptor I 2
Tholos 1
Vedmak 1
Vexor Navy Issue 1
Republic Fleet Firetail 1
Caracal Navy Issue 1
Gnosis 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
NO PANIC GROUP Fraternity. 10
Axis of Evil Emporium Imperium Novus Ordo. 2
United Nations of Earth 2
Systems High Guard Tactical Narcotics Team 2
Moonshiner's Ahbazon-Prime 2
Stimulus Rote Kapelle 2
Federation Front Line Report Out of the Blue. 2
Primal Instinct Inc. The Initiative. 2
Tedd and Todd 1
Tu Zi Fei Corporation Dracarys. 1

Final-blow hulls

Hull Events
Proteus 10
Catalyst Navy Issue 2
Omen Navy Issue 2
Thrasher 2
Wolf 2
Apocalypse 2
Tholos 1
Vedmak 1
Stratios 1
Hurricane Fleet Issue 1