Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.
The fastest operational read from the selected window.
Where this entity shows up most often in visible killmail activity.
| System | Appearances | Kills | Losses | Newest event |
|---|---|---|---|---|
| Nakugard | 7 | 0 | 7 |
2026-03-24 22:08:19 5d ago
|
| J142547 | 2 | 0 | 2 |
2026-03-28 16:13:09 1d ago
|
| J110605 | 2 | 0 | 2 |
2026-03-22 10:17:16 7d ago
|
| Hek | 2 | 0 | 2 |
2026-03-13 01:04:52 17d ago
|
| Couster | 2 | 0 | 2 |
2026-03-09 21:50:28 20d ago
|
| Sharuveil | 1 | 0 | 1 |
2026-03-29 07:46:06 20h ago
|
| Resbroko | 1 | 0 | 1 |
2026-03-11 10:55:42 18d ago
|
Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.
What this entity most often appears to kill in the selected window.
What most often lands the final blow when this entity loses in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Unknown corporation | — | 7 |
| Corp name already in use | — | 2 |
| Exit-Strategy | Unchained Alliance | 2 |
| Systems High Guard | Tactical Narcotics Team | 2 |
| Tribal Liberation Force | — | 1 |
| Die Betrunkene Auster | White Sky. | 1 |
| Sons of Seyllin | Sedition. | 1 |
| So1nD Inc. | TOXIC PLAYERS. | 1 |
| Hull | Events |
|---|---|
| Catalyst | 4 |
| Manticore | 2 |
| Serpentis Hideout | 1 |
| Pacifier | 1 |
| Elite Federation Arx | 1 |
| Arch Gistum Marauder | 1 |
| Gistior Seizer | 1 |
| Sabre | 1 |
| COSMOS Minmatar Thug | 1 |
| COSMOS Minmatar Raider | 1 |