Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Animal House F.B.O.

Appearances
13
Visible killmail appearances
Kills
5
38.5% of appearances
Losses
8
61.5% of appearances
Hot systems
4
Distinct systems in window
Newest visible event
2026-03-17 21:31:46
12d ago
Top hotspot
Amamake
8 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Amamake is the strongest visible hotspot with 8 appearances (4 kills / 4 losses).
Prime activity: The strongest visible activity window starts around 10:00 UTC and stays active through roughly 12:59 UTC.
Target profile: Most common visible victim entity: Malakim Zealots.
Threat profile: Most common visible final-blow threat: Science Hall.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Amamake 8 4 4 2026-03-09 03:32:10
Dal 3 1 2 2026-03-04 10:54:29
Gulmorogod 1 0 1 2026-03-17 21:31:46
Katugumur 1 0 1 2026-03-01 10:12:35

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Malakim Zealots 2
Wicker Legacy IV 1
Descendants of Shen Nong Fraternity. 1
Serenity Moe University Fraternity Auxiliary 1

Victim hulls

Hull Events
Catalyst Navy Issue 2
Republic Fleet Firetail 1
Kestrel 1
Rifter 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Science Hall 2
Black Rebel Rifter Club The Devil's Tattoo 2
Pivas and samogon 1
24th Imperial Crusade 1
Juliexis Orlenard Corporation 1
Wormholes In Nuts Storm Petrel Alliance 1

Final-blow hulls

Hull Events
Caldari Navy Hookbill 3
Condor 2
Thrasher Fleet Issue 1
Loki 1
Harpy 1