Presence Trends

Place-first killmail presence intel for systems and constellations. See where activity clusters, when it peaks, who shows up most, who tends to appear together, and what kind of targets are dying there.

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W-FHWJ

Appearances
43
Visible killmail appearances
Distinct pilots
48
Observed pilots in this place
Distinct corps
28
Corporations showing up here
Distinct alliances
8
Alliance footprint
Peak 3h window
01:00–03:59
14 appearances
Peak 6h window
01:00–06:59
19 appearances

Presence summary

Quick read of where activity is clustering and how strong the public signal is.

Observed activity: W-FHWJ shows 43 visible killmail appearances in the selected window.
Observed participants: 48 distinct pilots from 28 corporations were observed here.
Prime window: The strongest short window runs around 01:00–03:59 UTC, while the broader sustained window clusters around 01:00–06:59 UTC.
Most active corporation: What Could Possibly Go Wr0ng. appears on 19 visible killmails here.
What dies here: Capsule is the most common visible victim hull in this place.

Prime activity windows

UTC view of visible activity by hour, plus distinct-pilot density.

Hourly density

UTC hour Appearances Distinct pilots Distinct corps
00:00 1 1 1
02:00 9 12 5
03:00 5 6 2
05:00 2 2 3
06:00 3 5 5
09:00 1 1 1
10:00 2 4 3
11:00 1 1 1
15:00 7 6 7
17:00 1 2 2
19:00 1 1 1
20:00 1 2 2
21:00 7 15 5
22:00 2 2 3

Window notes

Best 3h window: 01:00–03:59 UTC with 14 appearances.
Best 6h window: 01:00–06:59 UTC with 19 appearances.
Latest visible event: 2026-03-26 15:58:39
Oldest event in window: 2025-08-18 02:21:10

Most active entities

Who shows up most often in this place, across corps, alliances, and individual pilots.

Alliances

AllianceAppsPilots
Out of the Blue. 26 17
Goonswarm Federation 9 8
Hole Control 7 8
Strix Ridens. 5 2
Dracarys. 4 1
Brave Collective 2 1
Ivy League 1 1
Brave United 1 1

Pilots

PilotAppsCorp
johnny Agnon 10 What Could Possibly Go Wr0ng.
Hunter Ag 9 What Could Possibly Go Wr0ng.
who is FC 6 What Could Possibly Go Wr0ng.
Amarr Inmate 5 What Could Possibly Go Wr0ng.
Oldnbusted 4 What Could Possibly Go Wr0ng.
Pillutohtori 4 Avanto
For PVP 4 What Could Possibly Go Wr0ng.
Hunter Hughes 4 Strix Ridens
you lian 4 Why So Sage
Eisenenten 3 Merch Industrial

Repeated co-appearance

Groups repeatedly appearing together on the same kills in this place. These are attacker-side pairings, not proof of full fleets.

Pilot pairs

PairKills togetherSystems
johnny Agnon + Hunter Ag 7 1
Hunter Ag + Amarr Inmate 5 1
johnny Agnon + Amarr Inmate 5 1
Hunter Ag + who is FC 4 1
johnny Agnon + who is FC 4 1
who is FC + Amarr Inmate 3 1
Hunter Ag + Demonecus 3 1
Fapfox + Chisholm Jayanar 3 1
Wolfino + Hunter Ag 3 1
johnny Agnon + Oldnbusted 3 1

Corporation pairs

PairKills togetherHours
The Baby Seal Clubbers + What Could Possibly Go Wr0ng. 3 1
Titan Inc. + Into the Ether 1 1
What Could Possibly Go Wr0ng. + Merch Industrial 1 1
Titan Inc. + What Could Possibly Go Wr0ng. 1 1
Into the Ether + What Could Possibly Go Wr0ng. 1 1
Avanto + What Could Possibly Go Wr0ng. 1 1
Gua Ferocious + What Could Possibly Go Wr0ng. 1 1

What dies here

Victim-side patterns that help infer what kind of activity tends to happen in this place.

Victim hulls

HullEvents
Capsule 8
Ishtar 4
Gnosis 4
Mercenary Den 3
Heron 3
Retribution 2
Minmatar Shuttle 2
Praxis 1
Pacifier 1
Tyrfing II 1

Victim groups

Corporation / allianceEvents
Gua Ferocious 8
What Could Possibly Go Wr0ng. 7
Avanto 3
Knight of Zero Ultra 3
Federal Navy Academy 2
Merch Industrial 2
Strix Ridens 2
Brave Newbies Inc. 2
BOVRIL bOREers Mining CO-OP 2
Imperial Academy 2