Presence Trends

Place-first killmail presence intel for systems and constellations. See where activity clusters, when it peaks, who shows up most, who tends to appear together, and what kind of targets are dying there.

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L-SCBU

Appearances
163
Visible killmail appearances
Distinct pilots
726
Observed pilots in this place
Distinct corps
210
Corporations showing up here
Distinct alliances
36
Alliance footprint
Peak 3h window
00:00–02:59
58 appearances
Peak 6h window
00:00–05:59
81 appearances

Presence summary

Quick read of where activity is clustering and how strong the public signal is.

Observed activity: L-SCBU shows 163 visible killmail appearances in the selected window.
Observed participants: 726 distinct pilots from 210 corporations were observed here.
Prime window: The strongest short window runs around 00:00–02:59 UTC, while the broader sustained window clusters around 00:00–05:59 UTC.
Most active corporation: Game.Theory appears on 38 visible killmails here.
What dies here: Capsule is the most common visible victim hull in this place.

Prime activity windows

UTC view of visible activity by hour, plus distinct-pilot density.

Hourly density

UTC hour Appearances Distinct pilots Distinct corps
00:00 21 68 34
01:00 27 121 47
02:00 10 53 32
03:00 10 49 21
04:00 5 11 6
05:00 8 18 11
06:00 6 18 13
07:00 8 17 11
08:00 9 24 16
09:00 6 15 11
10:00 4 5 5
11:00 2 2 2
12:00 1 1 1
13:00 3 4 5
14:00 6 9 7
15:00 2 6 3
16:00 6 9 8
17:00 5 6 6
18:00 4 33 26
19:00 1 23 13
20:00 1 2 2
21:00 13 410 113
22:00 1 1 1
23:00 4 101 37

Window notes

Best 3h window: 00:00–02:59 UTC with 58 appearances.
Best 6h window: 00:00–05:59 UTC with 81 appearances.
Latest visible event: 2026-03-16 03:22:33
Oldest event in window: 2025-08-21 06:34:15

Most active entities

Who shows up most often in this place, across corps, alliances, and individual pilots.

Corporations

CorporationAppsPilots
Game.Theory 38 14
Dreddit 23 53
Chaos arbiter 23 12
Infinite Directive 19 5
Contra Ratio 18 5
Coreli Corporation 15 4
Original Sinners 14 18
Ros Shovel Corporation 14 11
SergalJerk 14 6
Naliao Inc. 14 5

Pilots

PilotAppsCorp
Oniko Sengir 14 Coreli Corporation
l2azor Clear 14 SergalJerk
Camboon 14 Game.Theory
Nxtg3n 13 Infinite Directive
Boki 13 Contra Ratio
A Literal Whale 12 Game.Theory
Tersu 11 Naliao Inc.
Raven Kvetina 11 Dependable Delinquents
Anarchy Rise 10 Sniggerdly
Dancul1001 10 Sniggerdly

Repeated co-appearance

Groups repeatedly appearing together on the same kills in this place. These are attacker-side pairings, not proof of full fleets.

Pilot pairs

PairKills togetherSystems
l2azor Clear + Tersu 11 1
Camboon + Boki 10 1
gazarsgo + Anarchy Rise 9 1
Oniko Sengir + Anarchy Rise 9 1
Boki + A Literal Whale 9 1
l2azor Clear + GoldSnake 9 1
Anarchy Rise + Catherine Harrington 9 1
Dancul1001 + Catherine Harrington 9 1
Anarchy Rise + Kaylah Aideron 9 1
Dancul1001 + Kaylah Aideron 9 1

Corporation pairs

PairKills togetherHours
Infinite Directive + Dreddit 15 6
SergalJerk + Infinite Directive 14 6
SergalJerk + Dreddit 14 6
Naliao Inc. + Dreddit 13 6
SergalJerk + Naliao Inc. 13 6
Contra Ratio + Game.Theory 13 2
Naliao Inc. + Infinite Directive 13 6
Original Sinners + Coreli Corporation 12 3
Original Sinners + Sniggerdly 12 3
Sniggerdly + Coreli Corporation 11 3

What dies here

Victim-side patterns that help infer what kind of activity tends to happen in this place.

Victim hulls

HullEvents
Capsule 26
Ishtar 22
Mobile Tractor Unit 17
Raven 10
Mercenary Den 8
Velator 7
Caldari Shuttle 5
Metenox Moon Drill 4
Manticore 4
Ibis 4

Victim groups

Corporation / allianceEvents
Game.Theory 19
Chaos arbiter 17
Fox of Resistance 11
GameConcepts LLC 7
Dreddit 6
Ros Shovel Corporation 6
CENTURIONES IMPERIALES 6
Ni Industries 4
STARCHASER Inc 4
Light Spot Poacher 4