Presence Trends

Place-first killmail presence intel for systems and constellations. See where activity clusters, when it peaks, who shows up most, who tends to appear together, and what kind of targets are dying there.

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New Eden

Appearances
113
Visible killmail appearances
Distinct pilots
178
Observed pilots in this place
Distinct corps
122
Corporations showing up here
Distinct alliances
54
Alliance footprint
Peak 3h window
20:00–22:59
38 appearances
Peak 6h window
17:00–22:59
59 appearances

Presence summary

Quick read of where activity is clustering and how strong the public signal is.

Observed activity: New Eden shows 113 visible killmail appearances in the selected window.
Observed participants: 178 distinct pilots from 122 corporations were observed here.
Prime window: The strongest short window runs around 20:00–22:59 UTC, while the broader sustained window clusters around 17:00–22:59 UTC.
Most active corporation: 2 Days to Mine appears on 18 visible killmails here.
What dies here: Amarr Shuttle is the most common visible victim hull in this place.

Prime activity windows

UTC view of visible activity by hour, plus distinct-pilot density.

Hourly density

UTC hour Appearances Distinct pilots Distinct corps
01:00 1 4 4
02:00 1 4 2
03:00 1 2 2
06:00 8 14 14
07:00 3 7 5
08:00 1 2 2
09:00 7 14 7
10:00 3 2 2
11:00 1 2 2
12:00 1 1 1
13:00 3 6 4
14:00 9 15 15
16:00 12 17 10
17:00 6 10 10
18:00 5 18 9
19:00 10 14 14
20:00 8 10 9
21:00 17 24 14
22:00 13 14 7
23:00 3 5 5

Window notes

Best 3h window: 20:00–22:59 UTC with 38 appearances.
Best 6h window: 17:00–22:59 UTC with 59 appearances.
Latest visible event: 2026-03-29 14:48:40
Oldest event in window: 2019-02-11 06:02:17

Most active entities

Who shows up most often in this place, across corps, alliances, and individual pilots.

Pilots

PilotAppsCorp
Helios Axion Axistos 18 2 Days to Mine
DISPER 9 Dead Or Alive Inc.
Hiira Arkaral 7 Infinite Directive
Plain Bagel 5 Infinite Directive
slavereborn 4 Infinite Directive
R0CKET odin 4 Infinite Directive
Tersu 4 Infinite Directive
Yur1 Alpha 4 Kacote Dungeon
Orbelea 3 Southern Cross Monopoly
Kacombat2 3 Kacote Dungeon

Repeated co-appearance

Groups repeatedly appearing together on the same kills in this place. These are attacker-side pairings, not proof of full fleets.

Pilot pairs

PairKills togetherSystems
Brain Acme + Taptooshka Acme 3 1
VOVAPUTING + Max Burgas 3 1
Max Burgas + K Alex 3 1
Brain Acme + Max Burgas 3 1
Max Burgas + Taptooshka Acme 3 1
VOVAPUTING + K Alex 3 1
VOVAPUTING + Taptooshka Acme 3 1
VOVAPUTING + Brain Acme 3 1
Brain Acme + K Alex 3 1
K Alex + Taptooshka Acme 3 1

Corporation pairs

PairKills togetherHours
RadioActivia + Fast Flow in Slow Motion 3 1
Renovatio Invaders + RadioActivia 3 1
Renovatio Invaders + Fast Flow in Slow Motion 3 1
Renovatio Invaders + AirGuard 2 1
The Milkmen + Great Tomb of Nazarick. 2 1
Fast Flow in Slow Motion + Raiders Crew 2 1
Kacote Dungeon + Great Tomb of Nazarick. 2 1
Fast Flow in Slow Motion + AirGuard 2 1
Raiders Crew + AirGuard 2 1
RadioActivia + Raiders Crew 2 1

What dies here

Victim-side patterns that help infer what kind of activity tends to happen in this place.

Victim hulls

HullEvents
Amarr Shuttle 14
Capsule 12
Caldari Shuttle 10
Gallente Shuttle 9
Velator 8
Venture 3
Crusader 3
Heron 3
Reaper 3
Council Diplomatic Shuttle 2

Victim groups

Corporation / allianceEvents
Infinite Directive 9
EVE University 8
Tyco Manufacturing and Engineering Concern 7
Angry Angels Constructions 5
State War Academy 3
Solo Duel King 3
NZ Imperial Knights 2
Scrapyard Artificer's 2
The Slurm Amalgamation 2
Tritanium Industries and Technology 2