Presence Trends

Place-first killmail presence intel for systems and constellations. See where activity clusters, when it peaks, who shows up most, who tends to appear together, and what kind of targets are dying there.

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J101000

Appearances
88
Visible killmail appearances
Distinct pilots
207
Observed pilots in this place
Distinct corps
60
Corporations showing up here
Distinct alliances
30
Alliance footprint
Peak 3h window
21:00–23:59
35 appearances
Peak 6h window
17:00–22:59
62 appearances

Presence summary

Quick read of where activity is clustering and how strong the public signal is.

Observed activity: J101000 shows 88 visible killmail appearances in the selected window.
Observed participants: 207 distinct pilots from 60 corporations were observed here.
Prime window: The strongest short window runs around 21:00–23:59 UTC, while the broader sustained window clusters around 17:00–22:59 UTC.
Most active corporation: STONE CUBE appears on 16 visible killmails here.
What dies here: Capsule is the most common visible victim hull in this place.

Prime activity windows

UTC view of visible activity by hour, plus distinct-pilot density.

Hourly density

UTC hour Appearances Distinct pilots Distinct corps
00:00 1 3 2
03:00 2 2 2
05:00 1 4 3
07:00 1 1 1
08:00 2 5 4
09:00 6 20 6
13:00 2 3 2
14:00 2 2 2
15:00 1 2 2
16:00 2 6 4
17:00 17 28 7
18:00 11 52 16
19:00 4 6 4
20:00 1 2 2
21:00 18 30 8
22:00 11 36 8
23:00 6 44 5

Window notes

Best 3h window: 21:00–23:59 UTC with 35 appearances.
Best 6h window: 17:00–22:59 UTC with 62 appearances.
Latest visible event: 2026-03-27 18:15:59
Oldest event in window: 2025-08-23 13:01:42

Most active entities

Who shows up most often in this place, across corps, alliances, and individual pilots.

Pilots

PilotAppsCorp
Maverick Parmala 11 Inevitable Outcome
PotterxD Wizard 11 Inevitable Outcome
Falrick Islantic 10 Inevitable Outcome
ImmortalisMyst 10 Inevitable Outcome
Waylen Onya 10 Inevitable Outcome
Raz868 10 Lethal Devotion
zethx 9 Die Verval
Evilist 9 Inevitable Outcome
muteassassin 9 Inevitable Outcome
Vladimir Dragonuv 9 Inevitable Outcome

Repeated co-appearance

Groups repeatedly appearing together on the same kills in this place. These are attacker-side pairings, not proof of full fleets.

Pilot pairs

PairKills togetherSystems
PotterxD Wizard + Maverick Parmala 11 1
Falrick Islantic + ImmortalisMyst 10 1
Waylen Onya + ImmortalisMyst 10 1
Falrick Islantic + Waylen Onya 10 1
Falrick Islantic + Maverick Parmala 10 1
ImmortalisMyst + Maverick Parmala 10 1
Waylen Onya + Maverick Parmala 10 1
Falrick Islantic + PotterxD Wizard 10 1
Waylen Onya + PotterxD Wizard 10 1
PotterxD Wizard + ImmortalisMyst 10 1

Corporation pairs

PairKills togetherHours
Lethal Devotion + Inevitable Outcome 11 2
Hard Knocks Inc. + Suddenly Structures 7 1
Hard Knocks Inc. + Cult of Black Phillip 6 1
Cult of Black Phillip + Suddenly Structures 6 1
STONE CUBE + The Edge of Heretics 5 4
Lethal Devotion + Diamond Dogs. 5 2
Diamond Dogs. + Inevitable Outcome 5 2
DERUS ORDER + Demaga Corporation 3 1
DERUS ORDER + Anarchist Dawn 3 1
Verlate. + Demaga Corporation 3 1

What dies here

Victim-side patterns that help infer what kind of activity tends to happen in this place.

Victim hulls

HullEvents
Capsule 14
Sabre 9
Proteus 7
Leshak 4
Astero 4
Heretic 4
Ishtar 4
Megathron 4
Mobile Tractor Unit 3
Venture 3

Victim groups

Corporation / allianceEvents
STONE CUBE 14
Valar Morghulis Inc 9
Diamond Dogs. 9
Hard Knocks Inc. 6
Die Verval 3
Independent Pilots Association 3
The Edge of Heretics 2
Protean Concept 2
State War Academy 2
Proudly Slumlording. 2