Presence Trends

Place-first killmail presence intel for systems and constellations. See where activity clusters, when it peaks, who shows up most, who tends to appear together, and what kind of targets are dying there.

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4DV-1T

Appearances
411
Visible killmail appearances
Distinct pilots
528
Observed pilots in this place
Distinct corps
185
Corporations showing up here
Distinct alliances
82
Alliance footprint
Peak 3h window
22:00–00:59
87 appearances
Peak 6h window
19:00–00:59
143 appearances

Presence summary

Quick read of where activity is clustering and how strong the public signal is.

Observed activity: 4DV-1T shows 411 visible killmail appearances in the selected window.
Observed participants: 528 distinct pilots from 185 corporations were observed here.
Prime window: The strongest short window runs around 22:00–00:59 UTC, while the broader sustained window clusters around 19:00–00:59 UTC.
Most active corporation: Knight of Zero Ultra appears on 77 visible killmails here.
What dies here: Capsule is the most common visible victim hull in this place.

Prime activity windows

UTC view of visible activity by hour, plus distinct-pilot density.

Hourly density

UTC hour Appearances Distinct pilots Distinct corps
00:00 36 51 20
01:00 4 8 4
02:00 10 14 6
03:00 19 36 20
04:00 31 37 20
05:00 30 44 16
06:00 19 32 17
07:00 11 9 6
08:00 8 11 5
09:00 5 10 10
10:00 4 4 5
11:00 3 7 7
12:00 10 15 9
13:00 19 45 18
14:00 17 27 9
15:00 33 52 18
16:00 12 15 13
17:00 12 34 24
18:00 21 56 24
19:00 24 39 18
20:00 22 53 31
21:00 10 19 10
22:00 26 28 15
23:00 25 48 34

Window notes

Best 3h window: 22:00–00:59 UTC with 87 appearances.
Best 6h window: 19:00–00:59 UTC with 143 appearances.
Latest visible event: 2026-04-01 23:27:01
Oldest event in window: 2025-07-01 04:06:41

Most active entities

Who shows up most often in this place, across corps, alliances, and individual pilots.

Pilots

PilotAppsCorp
loomingshadowofatree002 32 forever and ever and ever never never
Amoos 18 Lost Puppy Welfare Services
johnny Agnon 17 What Could Possibly Go Wr0ng.
Gho00osT 15 Inner Legacy
Gho0st 15 Inner Legacy
Oldnbusted 15 What Could Possibly Go Wr0ng.
Amarr Inmate 14 What Could Possibly Go Wr0ng.
silent injection x 13 Inner Legacy
The Korsec 13 Titan Inc.
Optimus Mecca 12 Arknights.

Repeated co-appearance

Groups repeatedly appearing together on the same kills in this place. These are attacker-side pairings, not proof of full fleets.

Pilot pairs

PairKills togetherSystems
Optimus Mecca + dingd xiao 10 1
Optimus Mecca + Sebander Nick 9 1
Sebander Nick + dingd xiao 9 1
dingd xiao + WhyYouSoFW 9 1
Optimus Mecca + WhyYouSoFW 9 1
Optimus Mecca + CZcgh 8 1
CZcgh + dingd xiao 8 1
Sebander Nick + WhyYouSoFW 8 1
johnny Agnon + Oldnbusted 8 1
Sebander Nick + CZcgh 7 1

Corporation pairs

PairKills togetherHours
Descendants of Shen Nong + Arknights. 9 2
Special law enforcement department + Arknights. 9 2
Special law enforcement department + Descendants of Shen Nong 8 2
Inner Legacy + What Could Possibly Go Wr0ng. 6 4
Otter Stealth Ops - Administratum + Dimensional Rift Marauders 5 1
Hedion University + Raised by Wolves 5 1
Out of Focus + H Y P E R S P A C E 4 1
Universe Maker's + F.U.N. Inc. 4 1
Explorers' Sanctum + Ominous Hole Protection Services 4 1
VNI Online + Space Oddities Join Us 4 1

What dies here

Victim-side patterns that help infer what kind of activity tends to happen in this place.

Victim hulls

HullEvents
Capsule 91
Ishtar 56
Mobile Tractor Unit 54
Sabre 11
Apocalypse 10
Kikimora 7
Praxis 4
Hecate 4
Scythe Fleet Issue 4
Mackinaw 4

Victim groups

Corporation / allianceEvents
Knight of Zero Ultra 60
Inner Legacy 40
forever and ever and ever never never 32
Titan Inc. 28
Per astera ad astra 23
What Could Possibly Go Wr0ng. 21
Into the Ether 20
Lost Puppy Welfare Services 19
Imperium Cartel. 16
Mem3nto Mori 9