Presence Trends

Place-first killmail presence intel for systems and constellations. See where activity clusters, when it peaks, who shows up most, who tends to appear together, and what kind of targets are dying there.

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Ingunn

Appearances
463
Visible killmail appearances
Distinct pilots
730
Observed pilots in this place
Distinct corps
254
Corporations showing up here
Distinct alliances
88
Alliance footprint
Peak 3h window
14:00–16:59
95 appearances
Peak 6h window
12:00–17:59
165 appearances

Presence summary

Quick read of where activity is clustering and how strong the public signal is.

Observed activity: Ingunn shows 463 visible killmail appearances in the selected window.
Observed participants: 730 distinct pilots from 254 corporations were observed here.
Prime window: The strongest short window runs around 14:00–16:59 UTC, while the broader sustained window clusters around 12:00–17:59 UTC.
Most active corporation: Chaos arbiter appears on 143 visible killmails here.
What dies here: Capsule is the most common visible victim hull in this place.

Prime activity windows

UTC view of visible activity by hour, plus distinct-pilot density.

Hourly density

UTC hour Appearances Distinct pilots Distinct corps
00:00 23 58 20
01:00 11 33 15
02:00 33 84 25
03:00 28 39 20
04:00 21 57 24
05:00 24 47 24
06:00 14 21 17
07:00 5 11 7
08:00 17 24 21
09:00 15 24 16
10:00 8 12 8
11:00 13 17 15
12:00 21 30 13
13:00 27 55 31
14:00 31 62 27
15:00 31 65 33
16:00 33 109 40
17:00 22 39 20
18:00 7 9 10
19:00 21 56 31
20:00 16 56 38
21:00 21 58 28
22:00 7 18 14
23:00 14 29 19

Window notes

Best 3h window: 14:00–16:59 UTC with 95 appearances.
Best 6h window: 12:00–17:59 UTC with 165 appearances.
Latest visible event: 2026-03-24 02:52:23
Oldest event in window: 2025-08-14 23:13:13

Most active entities

Who shows up most often in this place, across corps, alliances, and individual pilots.

Corporations

CorporationAppsPilots
Chaos arbiter 143 111
Quality Control Crew 94 12
Mordu's Legion 90 0
Malakim Zealots 70 18
Serenity Moe University 56 41
Gradient 31 5
Instantaneous Detonation 30 1
Rattini Tribe 26 20
SoE Roughriders 25 5
Criterion. 23 10

Pilots

PilotAppsCorp
WS01 31 Quality Control Crew
Igor Trimaylov 30 Instantaneous Detonation
WGRY 23 Quality Control Crew
Debes Sparre 23 Gradient
Lok-tar ogar 19 Quality Control Crew
Yukikaze 0038 18 Quality Control Crew
Kyra Andile 18 SoE Roughriders
Sceptiksmb 17 Bangzhu Cartel
NCC 1701E 16 Criterion.
Universal Machine Pistol'45 15 Quality Control Crew

Repeated co-appearance

Groups repeatedly appearing together on the same kills in this place. These are attacker-side pairings, not proof of full fleets.

Pilot pairs

PairKills togetherSystems
WGRY + WS01 16 1
Debes Sparre + Kyra Andile 11 1
Swee Viliana + WS01 9 1
Swee Viliana + WGRY 8 1
WGRY + Universal Machine Pistol'45 8 1
WS01 + Universal Machine Pistol'45 8 1
Lok-tar ogar + WS01 8 1
Debes Sparre + CloakAndDagger Insidious 8 1
WGRY + Lok-tar ogar 8 1
jialin song + yang1game 7 1

Corporation pairs

PairKills togetherHours
Malakim Zealots + Chaos arbiter 25 9
Chaos arbiter + Serenity Moe University 22 9
Mordu's Legion + Quality Control Crew 20 11
Gradient + SoE Roughriders 16 6
Mordu's Legion + Gradient 14 5
Mordu's Legion + Chaos arbiter 11 8
Mordu's Legion + SoE Roughriders 10 4
Gradient + Scrap Iron Flotilla 9 4
Soltech Armada + Rattini Tribe 8 1
Mordu's Legion + Outer Ring Excavations 8 4

What dies here

Victim-side patterns that help infer what kind of activity tends to happen in this place.

Victim hulls

HullEvents
Capsule 84
Venture 26
Vexor 26
Dragoon 25
Algos 24
Catalyst Navy Issue 12
Caracal Navy Issue 10
Punisher 10
Thrasher Fleet Issue 8
Mobile Cynosural Beacon 7

Victim groups

Corporation / allianceEvents
Chaos arbiter 68
Quality Control Crew 49
Serenity Moe University 32
Malakim Zealots 20
Minmatar Death Squad 9
ip mayo Production 8
Rattini Tribe 7
Riders on the Storn 7
SEAGULL ENJOYMENT AUTHORITY 7
Criterion. 6