Place-first killmail presence intel for systems and constellations. See where activity clusters, when it peaks, who shows up most, who tends to appear together, and what kind of targets are dying there.
Quick read of where activity is clustering and how strong the public signal is.
UTC view of visible activity by hour, plus distinct-pilot density.
| UTC hour | Appearances | Distinct pilots | Distinct corps |
|---|---|---|---|
| 03:00 | 1 | 1 | 2 |
| 10:00 | 1 | 1 | 2 |
| 13:00 | 2 | 2 | 3 |
| 16:00 | 2 | 2 | 3 |
| 22:00 | 1 | 2 | 2 |
| 23:00 | 1 | 2 | 2 |
The most active visible systems inside the selected constellation.
| System | Appearances | Distinct pilots | Latest event | Action |
|---|---|---|---|---|
| Imya | 4 | 4 | 2026-03-26 16:44:34 | Open system |
| Gergish | 2 | 2 | 2026-03-24 16:57:56 | Open system |
| Tahli | 1 | 2 | 2026-03-29 23:06:30 | Open system |
| Kobam | 1 | 2 | 2026-03-29 22:56:43 | Open system |
Who shows up most often in this place, across corps, alliances, and individual pilots.
| Corporation | Apps | Pilots |
|---|---|---|
| Scrapyard Artificer's | 2 | 1 |
| 2 Days to Mine | 2 | 1 |
| The Milkmen | 2 | 1 |
| Blood Raiders | 2 | 0 |
| Massive Dynamic Industrial | 1 | 1 |
| Entropy Engine | 1 | 1 |
| Mana Flask Corporation | 1 | 1 |
| Space Weed Grove | 1 | 1 |
| Chtholly Family | 1 | 1 |
| Amarr Navy | 1 | 0 |
| Alliance | Apps | Pilots |
|---|---|---|
| Just Lizard | 2 | 1 |
| The Worst Alliance | 2 | 1 |
| Warping The Pattern | 2 | 1 |
| Brotherhood of Spacers | 1 | 1 |
| No Visual. | 1 | 1 |
| Red Alliance | 1 | 1 |
| Pilot | Apps | Corp |
|---|---|---|
| Vasuda Manaan | 2 | Scrapyard Artificer's |
| Konner West | 2 | 2 Days to Mine |
| Skyy Dracon | 2 | The Milkmen |
| Semmal | 1 | Massive Dynamic Industrial |
| Wade Olgidar | 1 | Entropy Engine |
| Krupp PIffy | 1 | Mana Flask Corporation |
| A2cut | 1 | Space Weed Grove |
| Chtholly Kmetsch | 1 | Chtholly Family |
Groups repeatedly appearing together on the same kills in this place. These are attacker-side pairings, not proof of full fleets.
Victim-side patterns that help infer what kind of activity tends to happen in this place.
| Hull | Events |
|---|---|
| Mobile Depot | 2 |
| Venture | 2 |
| Praxis | 1 |
| Capsule | 1 |
| Velator | 1 |
| Ibis | 1 |
| Corporation / alliance | Events |
|---|---|
|
2 Days to Mine The Worst Alliance
|
2 |
|
The Milkmen Warping The Pattern
|
2 |
|
Entropy Engine Brotherhood of Spacers
|
1 |
|
Space Weed Grove Red Alliance
|
1 |
| Massive Dynamic Industrial | 1 |
|
Mana Flask Corporation No Visual.
|
1 |