Presence Trends

Place-first killmail presence intel for systems and constellations. See where activity clusters, when it peaks, who shows up most, who tends to appear together, and what kind of targets are dying there.

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MSHD-4

Appearances
47
Visible killmail appearances
Distinct pilots
99
Observed pilots in this place
Distinct corps
54
Corporations showing up here
Distinct alliances
11
Alliance footprint
Peak 3h window
10:00–12:59
26 appearances
Peak 6h window
10:00–15:59
32 appearances

Presence summary

Quick read of where activity is clustering and how strong the public signal is.

Observed activity: MSHD-4 shows 47 visible killmail appearances in the selected window.
Observed participants: 99 distinct pilots from 54 corporations were observed here.
Prime window: The strongest short window runs around 10:00–12:59 UTC, while the broader sustained window clusters around 10:00–15:59 UTC.
Most active corporation: Special law enforcement department appears on 14 visible killmails here.
What dies here: Capsule is the most common visible victim hull in this place.

Prime activity windows

UTC view of visible activity by hour, plus distinct-pilot density.

Hourly density

UTC hour Appearances Distinct pilots Distinct corps
02:00 4 10 2
05:00 3 3 2
09:00 1 2 2
10:00 4 7 6
11:00 4 6 4
12:00 18 30 16
13:00 2 3 4
14:00 1 1 2
15:00 3 4 3
16:00 1 2 2
19:00 4 12 4
20:00 2 24 19

Window notes

Best 3h window: 10:00–12:59 UTC with 26 appearances.
Best 6h window: 10:00–15:59 UTC with 32 appearances.
Latest visible event: 2026-03-29 12:57:26
Oldest event in window: 2026-03-24 11:34:07

Most active entities

Who shows up most often in this place, across corps, alliances, and individual pilots.

Pilots

PilotAppsCorp
Lieutenant Ackermann 9 Special law enforcement department
Haniball Lecter 8 Arknights.
Y PAPA 7 Special law enforcement department
Tang Academy 6 Liberal heavy cavalry
SuperCyno owo 6 Special law enforcement department
jefferwe1l 6 Chaos arbiter
xingkong21 5 Light Spot Poacher
xzl520 5 Fuxi Legion
DongXI 4 Foredawn Business Corporation
mic DGG 4 EF air force

Repeated co-appearance

Groups repeatedly appearing together on the same kills in this place. These are attacker-side pairings, not proof of full fleets.

Pilot pairs

PairKills togetherSystems
Y PAPA + Lieutenant Ackermann 6 1
Y PAPA + SuperCyno owo 6 1
Tang Academy + Lieutenant Ackermann 6 1
Haniball Lecter + SuperCyno owo 5 1
Lieutenant Ackermann + SuperCyno owo 5 1
Haniball Lecter + Lieutenant Ackermann 5 1
Haniball Lecter + Y PAPA 5 1
Tang Academy + Y PAPA 5 1
Bruce Sparx + leeroy Jinkens 4 1
Tang Academy + SuperCyno owo 4 1

Corporation pairs

PairKills togetherHours
Liberal heavy cavalry + Special law enforcement department 6 1
Special law enforcement department + Arknights. 5 1
Special law enforcement department + Chaos arbiter 5 1
Special law enforcement department + Light Spot Poacher 5 1
Foredawn Business Corporation + Special law enforcement department 4 1
Liberal heavy cavalry + Chaos arbiter 4 1
Liberal heavy cavalry + Arknights. 4 1
Liberal heavy cavalry + Foredawn Business Corporation 3 1
Chaos arbiter + Arknights. 3 1
Foredawn Business Corporation + Arknights. 3 1

What dies here

Victim-side patterns that help infer what kind of activity tends to happen in this place.

Victim hulls

HullEvents
Capsule 21
Caracal 4
Myrmidon 3
Arazu 2
Minmatar Shuttle 2
Vexor 2
Squall 1
Praxis 1
Hurricane 1
Vexor Navy Issue 1

Victim groups

Corporation / allianceEvents
Slow Life In The Minmatar 7
Stardust-Guardian 4
Chaos arbiter 4
Polaris North 3
HolyTrident 3
Commando Guri 3
Hold my Bier 2
Serenity Moe University 2
Special law enforcement department 2
Salamandras Prime 2