Presence Trends

Place-first killmail presence intel for systems and constellations. See where activity clusters, when it peaks, who shows up most, who tends to appear together, and what kind of targets are dying there.

Reset

RZC-16

Appearances
25
Visible killmail appearances
Distinct pilots
65
Observed pilots in this place
Distinct corps
34
Corporations showing up here
Distinct alliances
17
Alliance footprint
Peak 3h window
02:00–04:59
16 appearances
Peak 6h window
01:00–06:59
17 appearances

Presence summary

Quick read of where activity is clustering and how strong the public signal is.

Observed activity: RZC-16 shows 25 visible killmail appearances in the selected window.
Observed participants: 65 distinct pilots from 34 corporations were observed here.
Prime window: The strongest short window runs around 02:00–04:59 UTC, while the broader sustained window clusters around 01:00–06:59 UTC.
Most active corporation: Fourth District Sentinels appears on 10 visible killmails here.
What dies here: Capsule is the most common visible victim hull in this place.

Prime activity windows

UTC view of visible activity by hour, plus distinct-pilot density.

Hourly density

UTC hour Appearances Distinct pilots Distinct corps
02:00 15 49 20
04:00 1 2 2
06:00 1 1 2
11:00 1 3 3
12:00 3 6 5
13:00 2 2 2
16:00 1 2 2
19:00 1 3 2

Window notes

Best 3h window: 02:00–04:59 UTC with 16 appearances.
Best 6h window: 01:00–06:59 UTC with 17 appearances.
Latest visible event: 2026-03-29 16:08:08
Oldest event in window: 2026-03-24 19:18:51

Most active entities

Who shows up most often in this place, across corps, alliances, and individual pilots.

Pilots

PilotAppsCorp
Quasi Human 10 Fourth District Sentinels
am justa normalguy 9 Nothing Bad
Alero Bravada 9 Revenent Defence Corperation
Avarr 8 KARNAGE
Wrex Wayne 7 Fourth District Defense Technologies
Rumless 7 Fourth District Sentinels
Space Dandy Yea-Baby 7 KARNAGE
Trikks 7 Fourth District Sentinels
Sylvae Atavuli 7 Fourth District Sentinels
Sarayu Wisdom 6 Fourth District Sentinels

Repeated co-appearance

Groups repeatedly appearing together on the same kills in this place. These are attacker-side pairings, not proof of full fleets.

Pilot pairs

PairKills togetherSystems
am justa normalguy + Avarr 8 1
Avarr + Quasi Human 8 1
am justa normalguy + Quasi Human 8 1
am justa normalguy + Wrex Wayne 7 1
Space Dandy Yea-Baby + Quasi Human 7 1
Quasi Human + Sylvae Atavuli 7 1
Space Dandy Yea-Baby + Avarr 7 1
Space Dandy Yea-Baby + Wrex Wayne 7 1
Rumless + Quasi Human 7 1
Wrex Wayne + Quasi Human 7 1

Corporation pairs

PairKills togetherHours
KARNAGE + Fourth District Sentinels 8 1
KARNAGE + Nothing Bad 8 1
Fourth District Sentinels + Nothing Bad 8 1
KARNAGE + Fourth District Defense Technologies 7 1
Nothing Bad + Fourth District Defense Technologies 7 1
Fourth District Sentinels + Fourth District Defense Technologies 7 1
Nothing Bad + Revenent Defence Corperation 6 1
Nothing Bad + EVE University 6 1
Fourth District Sentinels + Revenent Defence Corperation 6 1
Societas Imperialis Sceptri Coronaeque + Revenent Defence Corperation 6 1

What dies here

Victim-side patterns that help infer what kind of activity tends to happen in this place.

Victim hulls

HullEvents
Capsule 9
Zealot 4
Slasher 2
Jackdaw 1
Algos 1
Exequror Navy Issue 1
Sabre 1
Apocalypse Navy Issue 1
Deimos 1
Phobos 1

Victim groups

Corporation / allianceEvents
A Leap Of Faith 4
Fuxi Legion 3
Galactic Empire Co LTD 2
High Insertion Velocity 2
Escalation Therapy 2
Sniggerdly 2
Optimistic Wasteland Inc. 2
The Last Rites 2
Special law enforcement department 1
STARCHASER Inc 1