Presence Trends

Place-first killmail presence intel for systems and constellations. See where activity clusters, when it peaks, who shows up most, who tends to appear together, and what kind of targets are dying there.

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Vale

Appearances
277
Visible killmail appearances
Distinct pilots
373
Observed pilots in this place
Distinct corps
65
Corporations showing up here
Distinct alliances
27
Alliance footprint
Peak 3h window
12:00–14:59
155 appearances
Peak 6h window
08:00–13:59
174 appearances

Presence summary

Quick read of where activity is clustering and how strong the public signal is.

Observed activity: Vale shows 277 visible killmail appearances in the selected window.
Observed participants: 373 distinct pilots from 65 corporations were observed here.
Prime window: The strongest short window runs around 12:00–14:59 UTC, while the broader sustained window clusters around 08:00–13:59 UTC.
Most active corporation: ISEEU Corporation appears on 83 visible killmails here.
What dies here: Capsule is the most common visible victim hull in this place.

Prime activity windows

UTC view of visible activity by hour, plus distinct-pilot density.

Hourly density

UTC hour Appearances Distinct pilots Distinct corps
01:00 4 8 4
05:00 1 2 2
08:00 6 6 6
09:00 13 41 10
10:00 1 2 2
12:00 33 116 16
13:00 121 237 27
14:00 1 2 2
15:00 2 2 2
16:00 4 13 4
18:00 5 14 4
19:00 2 2 2
20:00 66 77 17
21:00 7 17 5
22:00 10 7 7
23:00 1 1 1

Window notes

Best 3h window: 12:00–14:59 UTC with 155 appearances.
Best 6h window: 08:00–13:59 UTC with 174 appearances.
Latest visible event: 2026-03-29 22:36:45
Oldest event in window: 2026-03-23 01:34:54

Most active entities

Who shows up most often in this place, across corps, alliances, and individual pilots.

Pilots

PilotAppsCorp
Ninja Bozo 11 37 Ninjas School For Kids Who Cant Bomb Good
Bighorn I 37 Bighorn Lovers
Ninja Bozo 00 34 Ninjas School For Kids Who Cant Bomb Good
Ninja Bozo 02 33 Ninjas School For Kids Who Cant Bomb Good
Ninja Bozo 06 29 Ninjas School For Kids Who Cant Bomb Good
Ninja Bozo 09 29 Ninjas School For Kids Who Cant Bomb Good
Ninja Bozo 07 29 Ninjas School For Kids Who Cant Bomb Good
Ninja Bozo 03 29 Ninjas School For Kids Who Cant Bomb Good
Ninja Bozo 04 29 Ninjas School For Kids Who Cant Bomb Good
Ninja Bozo 05 28 Ninjas School For Kids Who Cant Bomb Good

Repeated co-appearance

Groups repeatedly appearing together on the same kills in this place. These are attacker-side pairings, not proof of full fleets.

Pilot pairs

PairKills togetherSystems
Bighorn I + Ninja Bozo 00 34 1
Ninja Bozo 02 + Bighorn I 33 1
Ninja Bozo 02 + Ninja Bozo 00 32 1
Ninja Bozo 03 + Bighorn I 29 1
Ninja Bozo 04 + Bighorn I 29 1
Ninja Bozo 06 + Bighorn I 29 1
Ninja Bozo 02 + Ninja Bozo 03 29 1
Ninja Bozo 07 + Ninja Bozo 00 29 1
Ninja Bozo 04 + Ninja Bozo 00 29 1
Ninja Bozo 07 + Bighorn I 29 1

Corporation pairs

PairKills togetherHours
Ninjas School For Kids Who Cant Bomb Good + Bighorn Lovers 36 2
ChuangShi + Black.King.Bar 24 2
ChuangShi + Silver Gray Cinderella 21 2
ChuangShi + Chuangshi College 18 2
Black.King.Bar + Silver Gray Cinderella 16 2
ChuangShi + Dawn's LightP 15 2
Tits Express + Blank-Space 15 1
Black.King.Bar + Dawn's LightP 14 2
Dawn's LightP + Silver Gray Cinderella 12 2
Consultancy + Triglavian Oligarchs 8 2

What dies here

Victim-side patterns that help infer what kind of activity tends to happen in this place.

Victim hulls

HullEvents
Capsule 90
Eris 21
Apocalypse Navy Issue 15
Crusader 14
Sacrilege 12
Vargur 11
Osprey Navy Issue 10
Raven 10
Taranis 9
Jackdaw 8

Victim groups

Corporation / allianceEvents
Primal Instinct Inc. 58
ISEEU Corporation 56
ChuangShi 27
Authorized Biomass Recycling 18
Imperrors Children 16
Black.King.Bar 8
karura creations 6
CastleKickers 6
Extinct Honor. 6
Totality Squad 5