Place-first killmail presence intel for systems and constellations. See where activity clusters, when it peaks, who shows up most, who tends to appear together, and what kind of targets are dying there.
Quick read of where activity is clustering and how strong the public signal is.
UTC view of visible activity by hour, plus distinct-pilot density.
| UTC hour | Appearances | Distinct pilots | Distinct corps |
|---|---|---|---|
| 01:00 | 1 | 10 | 3 |
| 15:00 | 1 | 8 | 3 |
Who shows up most often in this place, across corps, alliances, and individual pilots.
| Corporation | Apps | Pilots |
|---|---|---|
| Best Kept Dunked | 2 | 6 |
| Independent Chamber of Unstable Misfits | 2 | 4 |
| Blood Raiders | 1 | 0 |
| Guristas | 1 | 0 |
| Alliance | Apps | Pilots |
|---|---|---|
| A P E X | 2 | 6 |
| Pilot | Apps | Corp |
|---|---|---|
| Corpse Cooker | 2 | Best Kept Dunked |
| Aske Djaks | 2 | Independent Chamber of Unstable Misfits |
| NovaMoon Enaka | 2 | Best Kept Dunked |
| JIAPICA IBAHOBHA | 2 | Best Kept Dunked |
| Decimus Erebus | 2 | Independent Chamber of Unstable Misfits |
| Cyber'sBAck Gogiko | 2 | Best Kept Dunked |
| BeBoPp | 2 | Best Kept Dunked |
| It's Hotdrop Time | 2 | Best Kept Dunked |
| Sib Talk | 1 | Independent Chamber of Unstable Misfits |
| Hokkat | 1 | Independent Chamber of Unstable Misfits |
Groups repeatedly appearing together on the same kills in this place. These are attacker-side pairings, not proof of full fleets.
| Pair | Kills together | Systems |
|---|---|---|
| NovaMoon Enaka + Cyber'sBAck Gogiko | 2 | 1 |
| Cyber'sBAck Gogiko + Corpse Cooker | 2 | 1 |
| JIAPICA IBAHOBHA + Aske Djaks | 2 | 1 |
| NovaMoon Enaka + Decimus Erebus | 2 | 1 |
| BeBoPp + Aske Djaks | 2 | 1 |
| NovaMoon Enaka + BeBoPp | 2 | 1 |
| Cyber'sBAck Gogiko + Aske Djaks | 2 | 1 |
| Aske Djaks + Decimus Erebus | 2 | 1 |
| It's Hotdrop Time + Decimus Erebus | 2 | 1 |
| JIAPICA IBAHOBHA + Cyber'sBAck Gogiko | 2 | 1 |
| Pair | Kills together | Hours |
|---|---|---|
| Best Kept Dunked + Independent Chamber of Unstable Misfits | 2 | 2 |
Victim-side patterns that help infer what kind of activity tends to happen in this place.
| Hull | Events |
|---|---|
| Blood Raiders Stronghold | 1 |
| Guristas Pirates Stronghold | 1 |
| Corporation / alliance | Events |
|---|---|
| Guristas | 1 |
| Blood Raiders | 1 |