Place-first killmail presence intel for systems and constellations. See where activity clusters, when it peaks, who shows up most, who tends to appear together, and what kind of targets are dying there.
Quick read of where activity is clustering and how strong the public signal is.
UTC view of visible activity by hour, plus distinct-pilot density.
| UTC hour | Appearances | Distinct pilots | Distinct corps |
|---|---|---|---|
| 00:00 | 1 | 2 | 3 |
| 01:00 | 2 | 3 | 3 |
| 04:00 | 2 | 3 | 2 |
| 05:00 | 2 | 4 | 3 |
| 06:00 | 4 | 3 | 3 |
| 08:00 | 1 | 2 | 2 |
| 23:00 | 1 | 3 | 3 |
Who shows up most often in this place, across corps, alliances, and individual pilots.
| Corporation | Apps | Pilots |
|---|---|---|
| Sokar Syndicate | 9 | 3 |
| Bounding Bunny Brigade | 4 | 1 |
| Darkmoon Military Industrial Complex | 2 | 1 |
| Absolute Order | 2 | 1 |
| Yan Army | 2 | 1 |
| Jynx's Jesters | 2 | 1 |
| Societas Imperialis Sceptri Coronaeque | 1 | 1 |
| Rigged Solutions | 1 | 1 |
| Royal Amarr Institute | 1 | 1 |
| Q-Tech Solutions | 1 | 1 |
| Alliance | Apps | Pilots |
|---|---|---|
| Habitual Chaos | 9 | 3 |
| Khimi Harar | 5 | 2 |
| Goonswarm Federation | 2 | 1 |
| Absolute Honor | 2 | 1 |
| Rigged Outcomes | 1 | 1 |
| Memento Moriendo | 1 | 1 |
| Pilot | Apps | Corp |
|---|---|---|
| Brim Borion | 6 | Sokar Syndicate |
| Macrinus Varus | 4 | Bounding Bunny Brigade |
| Cypher Majestic | 2 | Darkmoon Military Industrial Complex |
| Ducky Voyagius | 2 | Absolute Order |
| Ellie Ravencrest | 2 | Yan Army |
| Mike Kisiel | 2 | Sokar Syndicate |
| Jynx Jasper | 2 | Jynx's Jesters |
| Cassilda Chambers | 1 | Societas Imperialis Sceptri Coronaeque |
| Dracula Ijonen | 1 | Rigged Solutions |
| Demonslayer Azaph | 1 | Royal Amarr Institute |
Groups repeatedly appearing together on the same kills in this place. These are attacker-side pairings, not proof of full fleets.
| Pair | Kills together | Systems |
|---|---|---|
| Mike Kisiel + Macrinus Varus | 1 | 1 |
| Vitellius Romulus + Macrinus Varus | 1 | 1 |
| Pair | Kills together | Hours |
|---|---|---|
| Sokar Syndicate + Bounding Bunny Brigade | 2 | 2 |
| Blood Raiders + Societas Imperialis Sceptri Coronaeque | 1 | 1 |
Victim-side patterns that help infer what kind of activity tends to happen in this place.
| Hull | Events |
|---|---|
| Capsule | 4 |
| Prospect | 1 |
| Venture | 1 |
| Mackinaw | 1 |
| Caldari Navy Hookbill | 1 |
| Coercer | 1 |
| Buzzard | 1 |
| Amarr Shuttle | 1 |
| Gallente Shuttle | 1 |
| Badger | 1 |
| Corporation / alliance | Events |
|---|---|
| Yan Army | 2 |
|
Darkmoon Military Industrial Complex Goonswarm Federation
|
2 |
|
Absolute Order Absolute Honor
|
2 |
| Jynx's Jesters | 2 |
|
Rigged Solutions Rigged Outcomes
|
1 |
| Puella in cursoriam | 1 |
| Royal Amarr Institute | 1 |
|
Q-Tech Solutions Memento Moriendo
|
1 |
| Elite Games | 1 |