Presence Trends

Place-first killmail presence intel for systems and constellations. See where activity clusters, when it peaks, who shows up most, who tends to appear together, and what kind of targets are dying there.

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Koichi

Appearances
2,360
Visible killmail appearances
Distinct pilots
1,585
Observed pilots in this place
Distinct corps
736
Corporations showing up here
Distinct alliances
172
Alliance footprint
Peak 3h window
19:00–21:59
514 appearances
Peak 6h window
16:00–21:59
914 appearances

Presence summary

Quick read of where activity is clustering and how strong the public signal is.

Observed activity: Koichi shows 2,360 visible killmail appearances in the selected window.
Observed participants: 1,585 distinct pilots from 736 corporations were observed here.
Constellation spread: 7 systems inside the constellation show visible activity in the selected window.
Prime window: The strongest short window runs around 19:00–21:59 UTC, while the broader sustained window clusters around 16:00–21:59 UTC.
Most active corporation: CONCORD appears on 532 visible killmails here.
What dies here: Capsule is the most common visible victim hull in this place.

Prime activity windows

UTC view of visible activity by hour, plus distinct-pilot density.

Hourly density

UTC hour Appearances Distinct pilots Distinct corps
00:00 85 98 70
01:00 95 93 69
02:00 72 82 62
03:00 59 82 49
04:00 52 60 46
05:00 57 85 63
06:00 58 75 58
07:00 64 80 55
08:00 33 44 36
09:00 46 63 45
10:00 96 77 48
11:00 32 48 36
12:00 124 157 108
13:00 192 157 94
14:00 144 170 106
15:00 80 91 65
16:00 136 121 86
17:00 120 131 79
18:00 144 182 105
19:00 196 155 97
20:00 125 132 94
21:00 193 239 144
22:00 60 93 61
23:00 97 103 73

Window notes

Best 3h window: 19:00–21:59 UTC with 514 appearances.
Best 6h window: 16:00–21:59 UTC with 914 appearances.
Latest visible event: 2026-03-31 01:56:55
Oldest event in window: 2025-12-31 11:55:55

Hot systems inside this constellation

The most active visible systems inside the selected constellation.

System Appearances Distinct pilots Latest event Action
Sobaseki 1,051 753 2026-03-29 16:25:11 Open system
Hageken 616 487 2026-03-29 20:56:29 Open system
Uosusuokko 233 114 2026-03-28 18:39:36 Open system
Funtanainen 151 169 2026-03-30 19:17:13 Open system
Isikemi 109 103 2026-03-31 01:56:55 Open system
Veisto 104 97 2026-03-29 14:52:30 Open system
Kappas 96 101 2026-03-28 19:47:43 Open system

Most active entities

Who shows up most often in this place, across corps, alliances, and individual pilots.

Alliances

AllianceAppsPilots
Fraternity. 567 221
OnlyFleets. 265 40
BLACKFLAG. 192 76
The Initiative. 124 156
Vendetta Mercenary Group 104 71
Safety. 83 22
Test Alliance Please Ignore 82 12
Wrecking Machine. 62 4
Ivy League 39 31
Dracarys. 38 47

Pilots

PilotAppsCorp
Lol Muvila 160 Bad and Dumb
Bloodwyn Ukrutny 122 Revival.
Bloodwynova Devka 121 Revival.
masty 118 Commonwealth Mercenaries
Vladimir Norkoff 104 Income Redistribution Service
King MJ Aldent 85 Commonwealth Mercenaries
Abazaga 84 Reliables Inc
Supercool 75 Silence now
Mario Toretto 71 Reliables Inc
Chris Reeves 66 Silence now

Repeated co-appearance

Groups repeatedly appearing together on the same kills in this place. These are attacker-side pairings, not proof of full fleets.

Pilot pairs

PairKills togetherSystems
Bloodwyn Ukrutny + Bloodwynova Devka 108 1
Abazaga + Mario Toretto 62 2
Wyrd Nekros + Pete Zachanassian 54 4
Chris Reeves + Supercool 39 1
Anima Shy + King MJ Aldent 31 2
masty + King MJ Aldent 30 2
Mackers87 + masty 26 3
Mackers87 + King MJ Aldent 23 2
Bloodwyn Ukrutny + Bloodova Devka 21 1
Bloodwynova Devka + Bloodova Devka 21 1

Corporation pairs

PairKills togetherHours
Belt Raider Inc. + Dark-Rising 54 9
Corporate Police Force + CONCORD 36 5
Silence now + Revival. 35 8
Trent Industries + Commonwealth Mercenaries 20 8
Jump 2 Beacon + Revival. 19 7
Commonwealth Mercenaries + Reliables Inc 19 8
Running with Dogs + Revival. 14 4
Axis of Evil Emporium Imperium + Epic Ganking Time 11 8
Silence now + Jump 2 Beacon 10 4
Commonwealth Mercenaries + Full Contact 9 4

What dies here

Victim-side patterns that help infer what kind of activity tends to happen in this place.

Victim hulls

HullEvents
Capsule 384
Ibis 225
Mobile Tractor Unit 166
Coercer 137
Venture 112
Hurricane 77
Thrasher 69
Velator 56
Catalyst 52
Heron 43

Victim groups

Corporation / allianceEvents
Stardust-Guardian 224
Bad and Dumb 118
School of Applied Knowledge 79
State War Academy 45
Science and Trade Institute 43
EVE University 39
Space Ants 38
Highsec Ants 30
State Protectorate 28
The Slurm Amalgamation 28