Presence Trends

Place-first killmail presence intel for systems and constellations. See where activity clusters, when it peaks, who shows up most, who tends to appear together, and what kind of targets are dying there.

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I7S-1S

Appearances
36
Visible killmail appearances
Distinct pilots
77
Observed pilots in this place
Distinct corps
42
Corporations showing up here
Distinct alliances
17
Alliance footprint
Peak 3h window
11:00–13:59
16 appearances
Peak 6h window
10:00–15:59
22 appearances

Presence summary

Quick read of where activity is clustering and how strong the public signal is.

Observed activity: I7S-1S shows 36 visible killmail appearances in the selected window.
Observed participants: 77 distinct pilots from 42 corporations were observed here.
Prime window: The strongest short window runs around 11:00–13:59 UTC, while the broader sustained window clusters around 10:00–15:59 UTC.
Most active corporation: Xenomine Industries appears on 12 visible killmails here.
What dies here: Mercenary Den is the most common visible victim hull in this place.

Prime activity windows

UTC view of visible activity by hour, plus distinct-pilot density.

Hourly density

UTC hour Appearances Distinct pilots Distinct corps
00:00 3 4 3
02:00 1 2 2
10:00 3 20 11
11:00 4 26 18
12:00 1 6 3
13:00 11 23 13
15:00 3 5 2
17:00 1 2 1
19:00 2 5 3
20:00 2 3 3
21:00 2 3 3
22:00 3 4 2

Window notes

Best 3h window: 11:00–13:59 UTC with 16 appearances.
Best 6h window: 10:00–15:59 UTC with 22 appearances.
Latest visible event: 2026-03-13 19:49:03
Oldest event in window: 2026-01-06 10:37:31

Most active entities

Who shows up most often in this place, across corps, alliances, and individual pilots.

Pilots

PilotAppsCorp
AndrewF31 BARBU 10 Xenomine Industries
Givz Severasse 7 Nash Equilibrium Fair Industrial Enterprise
Tali Orlenard 6 Nash Equilibrium Fair Industrial Enterprise
Karjus Ilkke Saken 5 HAMMER of TITAN
Nao San 5 Nash Equilibrium Fair Industrial Enterprise
Xardas Renalard 5 NeoCorteX Industry
Sunv Snake 5 Xenomine Industries
Kircia 4 Most Valuable Capsuleers
Dante Fasttackle 4 Nash Equilibrium Fair Industrial Enterprise
Pee Ai 4 Tools4Fools

Repeated co-appearance

Groups repeatedly appearing together on the same kills in this place. These are attacker-side pairings, not proof of full fleets.

Pilot pairs

PairKills togetherSystems
Givz Severasse + AndrewF31 BARBU 7 1
AndrewF31 BARBU + Tali Orlenard 6 1
Givz Severasse + Tali Orlenard 6 1
Givz Severasse + Nao San 5 1
AndrewF31 BARBU + Nao San 5 1
Tali Orlenard + Karjus Ilkke Saken 4 1
Nao San + Karjus Ilkke Saken 4 1
Givz Severasse + Karjus Ilkke Saken 4 1
AndrewF31 BARBU + Karjus Ilkke Saken 4 1
Tali Orlenard + Nao San 4 1

Corporation pairs

PairKills togetherHours
Xenomine Industries + Nash Equilibrium Fair Industrial Enterprise 8 3
HAMMER of TITAN + Nash Equilibrium Fair Industrial Enterprise 4 1
Xenomine Industries + HAMMER of TITAN 4 1
Armilies Corporation + HAMMER of TITAN 3 1
Xenomine Industries + Outback Steakhouse of Pancakes 3 2
Anoikis Equilibrium + Xenomine Industries 3 2
Armilies Corporation + Nash Equilibrium Fair Industrial Enterprise 3 1
Anoikis Equilibrium + Nash Equilibrium Fair Industrial Enterprise 3 2
Outback Steakhouse of Pancakes + Nash Equilibrium Fair Industrial Enterprise 3 2
0mega. + Xenomine Industries 3 2

What dies here

Victim-side patterns that help infer what kind of activity tends to happen in this place.

Victim hulls

HullEvents
Mercenary Den 8
Capsule 5
Mobile Tractor Unit 4
Einherji II 3
Ishtar 2
Falcon 2
Metamorphosis 1
Mobile Cynosural Beacon 1
Bifrost 1
Hecate 1

Victim groups

Corporation / allianceEvents
NeoCorteX Industry 5
I N T I 4
Knight of Zero Ultra 4
Most Valuable Capsuleers 4
Everyb00dy Lies 3
Silent Knights. 2
Guild of Interdependent Pilots 2
Sensible People 2
Absolute Order XVIII 2
Center for Advanced Studies 2