Presence Trends

Place-first killmail presence intel for systems and constellations. See where activity clusters, when it peaks, who shows up most, who tends to appear together, and what kind of targets are dying there.

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J140135

Appearances
56
Visible killmail appearances
Distinct pilots
78
Observed pilots in this place
Distinct corps
45
Corporations showing up here
Distinct alliances
17
Alliance footprint
Peak 3h window
19:00–21:59
20 appearances
Peak 6h window
16:00–21:59
31 appearances

Presence summary

Quick read of where activity is clustering and how strong the public signal is.

Observed activity: J140135 shows 56 visible killmail appearances in the selected window.
Observed participants: 78 distinct pilots from 45 corporations were observed here.
Prime window: The strongest short window runs around 19:00–21:59 UTC, while the broader sustained window clusters around 16:00–21:59 UTC.
Most active corporation: JAGD Federation appears on 10 visible killmails here.
What dies here: Capsule is the most common visible victim hull in this place.

Prime activity windows

UTC view of visible activity by hour, plus distinct-pilot density.

Hourly density

UTC hour Appearances Distinct pilots Distinct corps
00:00 1 1 1
01:00 2 2 2
02:00 2 2 2
05:00 2 3 2
08:00 2 2 2
09:00 2 5 5
10:00 1 2 2
11:00 1 1 1
13:00 3 3 3
14:00 7 7 7
15:00 2 2 2
16:00 2 2 2
17:00 7 10 5
18:00 2 2 2
19:00 9 23 8
20:00 7 20 14
21:00 4 3 3

Window notes

Best 3h window: 19:00–21:59 UTC with 20 appearances.
Best 6h window: 16:00–21:59 UTC with 31 appearances.
Latest visible event: 2026-03-29 05:39:19
Oldest event in window: 2026-01-01 11:24:51

Most active entities

Who shows up most often in this place, across corps, alliances, and individual pilots.

Pilots

PilotAppsCorp
crazybanana 9 Brigade of the Lost Capsuleer
Olive Tenshi 8 JAGD Federation
Dino Pellion 7 Nova Prospect Enterprises
Thorlin Thor 7 CBC FORGE
DustinIsEpic 6 Diamond Dogs.
Sorross 4 Diamond Dogs.
Neutrons Prime 4 Transmission Bussy Mechanic
Milo Resurrectus 3 Diamond Dogs.
Mara Resurrectus 3 Diamond Dogs.
Bloodthirsty Technician 3 Diamond Dogs.

Repeated co-appearance

Groups repeatedly appearing together on the same kills in this place. These are attacker-side pairings, not proof of full fleets.

Pilot pairs

PairKills togetherSystems
Sorross + DustinIsEpic 4 1
Bloodthirsty Scientist + Aila Light 3 1
Aila Light + Milo Resurrectus 3 1
Milo Resurrectus + Bloodthirsty Technician 3 1
Mark Resurrectus + Mara Resurrectus 3 1
Aila Light + DustinIsEpic 3 1
Sorross + Milo Resurrectus 3 1
Aila Light + Bloodthirsty Technician 3 1
Sorross + Mark Resurrectus 3 1
Mara Resurrectus + Milo Resurrectus 3 1

Corporation pairs

PairKills togetherHours
Pator Tech School + Nosferatu Security Foundation 2 1
Isengard Innovations + The Inhumane Society 1 1
Mongolian Fire Squad + Abyssal Nanofibre Internal Structure 1 1
Abyssal Nanofibre Internal Structure + The Inhumane Society 1 1
Mongolian Fire Squad + Diamond Dogs. 1 1
Gang Bang You're Dead + Isolated Tech 1 1
Mongolian Fire Squad + The Inhumane Society 1 1
Zero To High + Incomprehensibly Bloodthirsty Ritual Carnage 1 1
Aventure Chasse Peche + Diamond Dogs. 1 1
Mongolian Fire Squad + Aventure Chasse Peche 1 1

What dies here

Victim-side patterns that help infer what kind of activity tends to happen in this place.

Victim hulls

HullEvents
Capsule 19
Heron 10
Venture 5
Mobile Small Warp Disruptor I 4
Sigil 2
Outrider 1
Pioneer Consortium Issue 1
Pioneer 1
Cenotaph 1
Athanor 1

Victim groups

Corporation / allianceEvents
JAGD Federation 10
Brigade of the Lost Capsuleer 9
State War Academy 3
School of Applied Knowledge 2
Hard Knocks Inc. 2
ANGECILEOS-CORP 2
Science and Trade Institute 2
Royal Amarr Institute 2
Hedion University 2
Imperial Academy 2