Presence Trends

Place-first killmail presence intel for systems and constellations. See where activity clusters, when it peaks, who shows up most, who tends to appear together, and what kind of targets are dying there.

Reset

Koichi

Appearances
746
Visible killmail appearances
Distinct pilots
654
Observed pilots in this place
Distinct corps
315
Corporations showing up here
Distinct alliances
88
Alliance footprint
Peak 3h window
18:00–20:59
192 appearances
Peak 6h window
14:00–19:59
300 appearances

Presence summary

Quick read of where activity is clustering and how strong the public signal is.

Observed activity: Koichi shows 746 visible killmail appearances in the selected window.
Observed participants: 654 distinct pilots from 315 corporations were observed here.
Constellation spread: 7 systems inside the constellation show visible activity in the selected window.
Prime window: The strongest short window runs around 18:00–20:59 UTC, while the broader sustained window clusters around 14:00–19:59 UTC.
Most active corporation: Revival. appears on 153 visible killmails here.
What dies here: Capsule is the most common visible victim hull in this place.

Prime activity windows

UTC view of visible activity by hour, plus distinct-pilot density.

Hourly density

UTC hour Appearances Distinct pilots Distinct corps
00:00 13 19 16
01:00 26 26 19
02:00 12 26 15
03:00 22 24 21
04:00 12 24 13
05:00 23 48 29
06:00 20 25 17
07:00 39 43 27
08:00 18 27 19
09:00 19 29 21
10:00 28 34 23
11:00 11 19 16
12:00 39 48 31
13:00 46 64 36
14:00 55 90 50
15:00 36 41 29
16:00 33 41 35
17:00 35 54 32
18:00 63 101 49
19:00 78 91 59
20:00 51 47 40
21:00 31 64 42
22:00 15 34 22
23:00 21 32 20

Window notes

Best 3h window: 18:00–20:59 UTC with 192 appearances.
Best 6h window: 14:00–19:59 UTC with 300 appearances.
Latest visible event: 2026-03-29 04:08:01
Oldest event in window: 2026-02-27 08:46:27

Hot systems inside this constellation

The most active visible systems inside the selected constellation.

System Appearances Distinct pilots Latest event Action
Sobaseki 319 318 2026-03-29 04:08:01 Open system
Hageken 275 225 2026-03-27 17:49:48 Open system
Uosusuokko 43 37 2026-03-28 18:39:36 Open system
Funtanainen 41 55 2026-03-28 20:31:27 Open system
Isikemi 25 26 2026-03-21 19:57:20 Open system
Kappas 23 26 2026-03-28 19:47:43 Open system
Veisto 20 26 2026-03-26 04:51:35 Open system

Most active entities

Who shows up most often in this place, across corps, alliances, and individual pilots.

Corporations

CorporationAppsPilots
Revival. 153 5
Commonwealth Mercenaries 117 47
Silence now 103 7
CONCORD 61 0
Jump 2 Beacon 43 6
The Slurm Amalgamation 38 1
Reliables Inc 26 5
Bad and Dumb 24 2
Big Willies PVP Madness 23 13
Running with Dogs 22 9

Alliances

AllianceAppsPilots
OnlyFleets. 257 36
Fraternity. 233 153
BLACKFLAG. 126 57
Safety. 33 14
Dracarys. 27 40
Solyaris Chtonium 26 9
Wrecking Machine. 21 2
Synergy of Steel 18 11
Blades of Grass 18 2
Siberian Squads 17 8

Pilots

PilotAppsCorp
Bloodwyn Ukrutny 122 Revival.
Bloodwynova Devka 121 Revival.
Supercool 73 Silence now
Chris Reeves 65 Silence now
Abazaga 59 Reliables Inc
Mario Toretto 53 Reliables Inc
Lurm the Slurm 38 The Slurm Amalgamation
masty 34 Commonwealth Mercenaries
Hiura Keikira 26 Jump 2 Beacon
Illyasviel Von Eizbern 25 Jump 2 Beacon

Repeated co-appearance

Groups repeatedly appearing together on the same kills in this place. These are attacker-side pairings, not proof of full fleets.

Pilot pairs

PairKills togetherSystems
Bloodwyn Ukrutny + Bloodwynova Devka 108 1
Abazaga + Mario Toretto 48 1
Chris Reeves + Supercool 38 1
Bloodwyn Ukrutny + Bloodova Devka 21 1
Bloodwynova Devka + Bloodova Devka 21 1
Wyrd Nekros + Pete Zachanassian 19 2
Bloodwyn Ukrutny + Supercool 19 1
Bloodwyn Ukrutny + Chris Reeves 18 1
Illyasviel Von Eizbern + Johan Liebert33 16 2
Supercool + Bloodwynova Devka 16 1

Corporation pairs

PairKills togetherHours
Silence now + Revival. 35 8
Belt Raider Inc. + Dark-Rising 19 7
Jump 2 Beacon + Revival. 19 7
Commonwealth Mercenaries + Reliables Inc 17 7
Running with Dogs + Revival. 14 4
Trent Industries + Commonwealth Mercenaries 12 4
Silence now + Jump 2 Beacon 10 4
Commonwealth Mercenaries + Full Contact 9 4
CONCORD + Orodruin Production 9 1
Did he say Jump + The Priesthood 8 4

What dies here

Victim-side patterns that help infer what kind of activity tends to happen in this place.

Victim hulls

HullEvents
Capsule 173
Mobile Tractor Unit 41
Ibis 33
Venture 25
Velator 20
Catalyst 19
Heron 17
Gila 14
Talwar 12
Caracal 12

Victim groups

Corporation / allianceEvents
The Slurm Amalgamation 28
Big Willies PVP Madness 18
Bad and Dumb 16
Epidemic. 14
EVE University 14
Thunder Shield 12
Dutch Legions 11
Special law enforcement department 11
State Protectorate 11
Chaos arbiter 10