Presence Trends

Place-first killmail presence intel for systems and constellations. See where activity clusters, when it peaks, who shows up most, who tends to appear together, and what kind of targets are dying there.

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QJ2-0M

Appearances
22
Visible killmail appearances
Distinct pilots
24
Observed pilots in this place
Distinct corps
17
Corporations showing up here
Distinct alliances
7
Alliance footprint
Peak 3h window
21:00–23:59
8 appearances
Peak 6h window
11:00–16:59
10 appearances

Presence summary

Quick read of where activity is clustering and how strong the public signal is.

Observed activity: QJ2-0M shows 22 visible killmail appearances in the selected window.
Observed participants: 24 distinct pilots from 17 corporations were observed here.
Constellation spread: 3 systems inside the constellation show visible activity in the selected window.
Prime window: The strongest short window runs around 21:00–23:59 UTC, while the broader sustained window clusters around 11:00–16:59 UTC.
Most active corporation: Industrial Accidents appears on 7 visible killmails here.
What dies here: Capsule is the most common visible victim hull in this place.

Prime activity windows

UTC view of visible activity by hour, plus distinct-pilot density.

Hourly density

UTC hour Appearances Distinct pilots Distinct corps
01:00 2 2 2
05:00 1 3 2
12:00 2 2 2
13:00 1 2 2
14:00 1 3 2
15:00 2 2 2
16:00 4 4 4
19:00 1 2 3
21:00 4 4 4
23:00 4 5 3

Window notes

Best 3h window: 21:00–23:59 UTC with 8 appearances.
Best 6h window: 11:00–16:59 UTC with 10 appearances.
Latest visible event: 2026-03-24 21:34:24
Oldest event in window: 2026-02-28 01:48:31

Hot systems inside this constellation

The most active visible systems inside the selected constellation.

System Appearances Distinct pilots Latest event Action
4-PCHD 13 16 2026-03-24 21:34:24 Open system
SK7-G6 5 6 2026-03-15 13:09:14 Open system
BI0Y-X 4 4 2026-03-23 23:52:42 Open system

Most active entities

Who shows up most often in this place, across corps, alliances, and individual pilots.

Pilots

PilotAppsCorp
Norogami 6 Industrial Accidents
Right Knightt 4 Industrial Accidents
GERDIPO WEL 4 Center for Advanced Studies
SA1REXS Badasaz 3 Scan Stakan
ballsack brinkrns 2 CORPSACK
Zloy Orakyl 2 Scan Stakan
anna bellamy 2 Edge Dancers
Nephilim DarkStar 2 URSA PRIMUS
3sooham kukudas 2 Fish Vending Machine
BADFINGER Togenada 2 Fish Vending Machine

Repeated co-appearance

Groups repeatedly appearing together on the same kills in this place. These are attacker-side pairings, not proof of full fleets.

Pilot pairs

PairKills togetherSystems
Right Knightt + Norogami 4 2
3sooham kukudas + BADFINGER Togenada 2 1
David Lien + Right Knightt 1 1
David Lien + Norogami 1 1

Corporation pairs

PairKills togetherHours
Infested Regions Hiveminds + Industrial Accidents 1 1

What dies here

Victim-side patterns that help infer what kind of activity tends to happen in this place.

Victim hulls

HullEvents
Capsule 8
Heron 3
Mercenary Den 2
Buzzard 2
Deluge 1
Astero 1
Proteus 1
Stabber Fleet Issue 1
Falcon 1
Retribution 1

Victim groups

Corporation / allianceEvents
Edge Dancers 4
Scan Stakan 3
Minmatar Fleet Logistics 2
URSA PRIMUS 2
School of Applied Knowledge 2
CORPSACK 2
State War Academy 2
Federation Primastodont 2
Rodch Corporation 1
Independent Pilots Association 1