Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

Reset

Phlummi

Appearances
16
Visible killmail appearances
Kills
15
93.8% of appearances
Losses
1
6.3% of appearances
Hot systems
0
Distinct systems in window
Newest visible event
2020-01-11 00:15:05
76mo ago
Top hotspot
No visible hotspot yet

Pattern summary

The fastest operational read from the selected window.

Hotspot read: No visible hotspot systems yet in the selected window.
Prime activity: The strongest visible activity window starts around 00:00 UTC and stays active through roughly 02:59 UTC.
Target profile: Most common visible victim entity: Did he say Jump.
Threat profile: Most common visible final-blow threat: The Krab Hut.

Hot systems

Where this entity shows up most often in visible killmail activity.

No hotspot systems found in the selected window.

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Did he say Jump 2
Sinner's Trajectory Chain Smoking 2
POS Party Ember Sands 2
Black Omega Security Pandemic Legion 2
Horses Kipstar Holdings Hard Knocks Citizens 1
The Graduates The Initiative. 1
Covert Appreciation Society 1
Allspark Industries Transformographagizers 1
The Krab Hut 1
Hard Knocks Inc. Hard Knocks Citizens 1

Victim hulls

Hull Events
Capsule 3
Guardian 2
Ninazu 1
Fortizar 1
Sotiyo 1
Loki 1
Abaddon 1
Nyx 1
Minmatar Control Tower Medium 1
Mobile Small Warp Disruptor I 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
The Krab Hut 1

Final-blow hulls

Hull Events
Prophecy 1