Solo hunters
Find activity, inspect ship outcomes, compare matchups, and follow pilots or corps into deeper intel.
Browse the practical pieces: combat analysis, entity intel, maps, markets, industry, corp operations, Discord delivery, linked pilots, ships, fittings, docs, and public reference pages.
Pick a role, then jump into the tools that match what you are trying to learn or accomplish.
Find activity, inspect ship outcomes, compare matchups, and follow pilots or corps into deeper intel.
Turn public activity, CorpLink, Discord delivery, events, availability, SRP, and fittings into an operating surface.
Read order books, compare hubs, appraise piles, decide whether assets should be sold or reprocessed, and plan production with market context.
Browse ships, fits, maps, stats, roadmap, docs, and the full site directory when you just want to see what exists.
Each area points to the live tools, dashboards, and references that support that workflow.
Combat tools connect recent kills, top losses, solo outcomes, hull rankings, battle reports, and conflict tracking so pilots can move from “what died?” to “what pattern is forming?”
The intel layer is built for quick investigation: paste local, resolve names, check character/corp/alliance activity, review joins and departures, and follow relationships through public data.
Ship pages are becoming the connective tissue between combat history, market depth, fitting ideas, and “what does this thing actually look like in New Eden?” exploration.
Map tools are for orientation: what is active, who owns space, which systems are heating up, and where recent activity points next.
The market layer gives public pricing tools to everyone and deeper linked-pilot workflows to characters that authorize the needed EVE SSO scopes.
Industry pages cover builders who need production, invention, reactions, active jobs, and market-aware planning in the same family of tools.
Corp Ops is the internal workflow side: events, availability, roles, fittings, SRP, structures, and planning tools that sit beside public intel instead of replacing FC judgement.
Integrations bring KillSync into the places corps already live: Discord channels, role workflows, killmail feeds, command references, and setup guides.
The public site works without login. The account layer exists for pilots who want linked-character visibility across assets, contracts, wallets, orders, appearance, and Discord identity.
Project pages show what exists now, what is being built, what changed recently, and where to go when you want the full map.
Open the full directory for every public doorway, check the roadmap for what is coming next, or use site stats when you want proof of scale.