Where KillSync stands across the EVE third-party ecosystem
117 features tracked across 50 reference tools in the community.
This page maps current KillSync coverage and goals.
Spot something missing, outdated, or misclassified? Use the Feedback button and let us know.
| Feature | Status | Benchmarks | Notes & links |
|---|---|---|---|
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Killmail browsing
|
✅ Done | zKillboard |
Recent killmails, dedicated killmail pages, top kills, history
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Kill trends & analytics
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✅ Done | zKillboard |
Kill trends over time, location/presence trends
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War Intel & war-context filtering ★ Unique
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✅ Done | zKillboard (partial), EVE-Who (partial), SeAT/AllianceAuth plugins (partial) |
Caches ESI war declarations, shows active and recent corporation/alliance wars, resolves aggressor and defender entities, tracks mutual/open-for-allies flags, includes a reusable war-context layer for use in Hunter Intel, Local Intel, WatchList, Corp Intel, and killmail views.
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PvE agent and mission hub intel ★ Unique
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✅ Done | EVEMissioneer, EVE University, EVE Ref, Fuzzwork LP tools |
Agent Finder, Mission Hub Intel, Faction Warfare Intel, LP Store Intel, and Special Agents Guide add a PvE/agent planning wing to KillSync. These pages connect static agent/SDE data, faction warfare ESI cache, LP-store context, and recent KillSync danger signals instead of acting as a plain agent list.
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Military Campaign Operations
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❌ Gap | None identified — newly exposed ESI surface |
Coverage gap identified after CCP exposed dedicated Military Campaign ESI in August 2026. A KillSync implementation should connect public campaign and objective state, progress, timing, participating factions, affected systems, relevant FW/combat activity, and authenticated per-character contribution without duplicating the existing Faction Warfare Intel hub.
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Character intel
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✅ Done | EVE-Who, Eveskunk, EVEHunter |
Character, corporation, and alliance intel pages with public activity data, connected killmail history, trends, and deeper pivots into KillSync combat-intelligence tools.
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Entity directories & search
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✅ Done | EVE-Who, EVE Ref |
Public search plus corporation and alliance directories for browsing known entities
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Recent joins & departures intel
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✅ Done | EVE-Who, Neucore |
Public corp-history movement pages for recent joins and departures across the intel graph
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Corp relationship intel ★ Unique
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✅ Done | zKillboard (partial), EVE-Who (partial) |
Corp movement, feeder paths, destination analysis, corp compare, target profiles, threat profiles, victim entities, victim hulls, and who-they-fight-most style intel — deeper than any competitor.
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Miner Hunter Intel ★ Unique
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✅ Done | zKillboard (partial), Ganker Tracker (historical) |
Mining-ship killmail intelligence for recruiter checks, standings decisions, and industrial risk review. Search a character by name or ID, open a miner-hunter threat detail panel, review highsec and empire-space mining-ship activity, top systems, common fleetmates, top victim hulls, recent mining ship kills, and top hunter characters/corps/alliances.
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Watch List & Target Files
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✅ Done | zKillboard (partial), EVE-Who (partial), EVEHunter, RIFT (partial) |
Private logged-in target tracking for characters, corporations, and alliances. Add targets by name search or direct entity ID, assign priority, tags, and private notes, then open Target Files with recent public killmail activity, 30/90/365 day summaries, top systems, top lost ships, and links into entity, trend, and intel pages.
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WatchList conflict ledger integration
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🔷 Planned | zKillboard (partial), EVE-Who (partial) |
Extend watched characters, corporations, and alliances with conflict-ledger views: recent exchanges, kills and deaths, ISK traded, common systems, common hulls, and direct Conflict Tracker pivots from Target Files or the dashboard command board.
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Behavioral target dossiers & associate networks
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🔶 Partial | EVEHunter, zKillboard (partial) |
KillSync already exposes common fleetmates, top systems, victim hulls, recent activity, target profiles, threat profiles, and solo/gang evidence across several intel surfaces. Roadmap work is to unify those signals into explainable behavioral dossiers with active-hour and weekday patterns, recurring-associate networks, recent-versus-historical behavior, sample size, recency weighting, confidence, and direct evidence links.
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Cross-entity target comparison
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🔶 Partial | EVEHunter, zKillboard (partial) |
Corp Compare and Conflict Tracker already support organization-level comparison. Expand the same connected analysis toward characters and mixed target sets with recency, operating windows, hull preferences, solo/gang tendency, shared associates, mutual history, sample quality, and direct Target File pivots.
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Solo ship rankings ★ Unique
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✅ Done | zKillboard (partial) |
Combat-focused solo PvP ship rankings from real 1v1 killmails. Filters out capsules, deployables, and noise by default, with expanded mode for mining, industrial, bait, and utility hull matchups. Links into raw solo fights, solo upsets, tournament-weighted rankings, ship matchup history, item pages, fittings, and trends.
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Solo upset discovery ★ Unique
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✅ Done | zKillboard (partial) |
Search real 1v1 solo killmails by attacker or victim hull and sort by CCP-style tournament point ratio. Highlights expected wins, punching-up kills, underdog kills, and major upsets such as low-point hulls killing higher-point opponents.
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Tournament-weighted solo ship analysis ★ Unique
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✅ Done | zKillboard (partial) |
Applies CCP Alliance Tournament-style hull point values to KillSync 1v1 solo fight data, producing weighted scores, average victim strength, underdog kill counts, and point-ratio context for comparing solo hull performance beyond raw kill totals.
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Live KM map
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✅ Done | zKillboard, DOTLAN (partial), EVEHunter (partial), RIFT |
Real-time killmail activity map with live pings, heat overlays, system and region context, kill feed integration, and direct links into KillSync intel pages.
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Wall command center map ★ Unique
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✅ Done | None with this display focus |
Command-screen version of the live map for kiosks, fleet rooms, streams, and shared displays where quick visual awareness matters more than normal page navigation.
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Sovereignty map with live combat overlay
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✅ Done | Verite.Space, SovMap, DOTLAN |
Interactive New Eden sovereignty map with alliance ownership, influence-style territory coloring, active campaigns, vulnerability windows, recent combat heat, live kill pings, top sov holders, and direct links into system/alliance/conflict intel.
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Modern sovereignty operations
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❌ Gap | DOTLAN (partial), SMT (partial), RIFT (partial) |
The sovereignty map is complete for its current scope, but KillSync does not yet expose the newer operational sovereignty surface: Sovereignty Hubs and installed upgrades, resource allocation/reagents, Orbital and raidable Skyhooks, Mercenary Dens and MTO context, newer sovereignty indices, and ACL-aware management views where ESI authorization permits. Build this as an operations layer that pivots into the existing sov map rather than redefining the map as incomplete.
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Combat hotspots, hunting grounds & battle candidates
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✅ Done | zKillboard, killmail.app (partial), DOTLAN (partial), EVEHunter, RIFT (partial) |
List active combat systems across 1h, 3h, 6h, and 24h windows, with hot-system and battle-candidate ranking, ISK destroyed, pilots/corps/alliances seen, top hulls, and direct Battle Report seed actions.
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System threat dossiers & activity windows
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🔶 Partial | EVEHunter, RIFT (partial), DOTLAN (partial), zKillboard (partial) |
KillSync already has live maps, hotspot rankings, battle candidates, recent kill feeds, system context, and historical combat data. Consolidate those signals into system-focused dossiers showing recent versus historical danger, active hours and weekdays, recurring hunters and corporations, common hull patterns, location confidence, sample quality, freshness, and route-aware pivots.
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Live ticker
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✅ Done | zKillboard |
Real-time kill feed ticker
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Jump route planning
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🔷 Planned | DOTLAN, Pathfinder, Wanderer, Gatecamp Check, SMT, EVEHunter, RIFT |
Build a unified travel layer from KillSync's existing solar-system graph: normal gate routing first, then route risk overlays and alternate networks such as capital jumps, Ansiblex links, Pochven, Thera/Turnur, and Zarzakh where reliable source data permits. This remains separate from the already-live map visualization.
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Local intel board
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✅ Done | Pitmasters Grill, zKillboard, EVE-Who |
Paste local pilot names, resolve character affiliations, summarize recent PvP activity, identify notable hull history, and link into deeper KillSync intel.
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Conflict Tracker — head-to-head alliance/corp analysis ★ Unique
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✅ Done | None — unique out-of-game tool |
Pick any two corps or alliances and get a full head-to-head breakdown: ISK traded, efficiency per side, 24h momentum indicators, win streak badge, timezone heatmaps, conflict momentum chart, ship class breakdown, most valuable kills, top systems/ships/pilots, and recent mutual killmails — all with styled hover tooltips and a shareable clean URL. Linked directly from Battle Reports when two main sides are detected.
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D-scan parsing & shareable scan intel
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✅ Done | DSCAN-ICU |
Paste directional scan text, summarize detected ships/objects, flag threat signals, and create shareable scan links.
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Wormhole Chain Intelligence & Mapping
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🔶 Partial | Pathfinder, Wanderer, WormholeSystems, Tripwire, EVE-Scout |
The private mapper foundation is live: personal chain maps, draggable systems, probe-scan reconciliation, signature state, connection mass/lifetime tracking, route-home navigation, map freshness, and cached KillSync activity context. Shared corporation maps, EVE-Scout Thera/Turnur integration, rolling assistance, alerts, and unified gate/jump routing remain planned.
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| Feature | Status | Benchmarks | Notes & links |
|---|---|---|---|
|
Pilot Field Manual
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✅ Done | EVE University, EVE Academy |
Central field guide hub with new pilot path, tabbed manual directory, survival guides, combat references, and connected practice/live tools.
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Mining Field Guide
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✅ Done | Static ore tables, EVE University |
Ore and mineral reference, reverse mineral lookup, mining crystal groups, compression and reprocessing basics, hauling safety, and direct bridges into refine, market, appraisal, map, local intel, and gank-check tools.
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Resource field guide expansion
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✅ Done | EVE University, static spreadsheets, corp wikis |
Ice, gas, moon ore, PI, hauling, and wormhole field guides extend the manual with static know-how for industrialists, explorers, haulers, and resource pilots without bloating the mining guide itself.
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Combat survival quick references
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✅ Done | EVE University, EVE Academy |
Damage and resists, EWAR, gate and station rules, tackle and warp, space types, fitting basics, signal reading, and finding fights give pilots fast practical answers before they lose another ship confused.
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Interactive scanning trainers
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✅ Done | EVE University, in-game tutorials |
D-scan and probe scanner trainers are live with guided, interactive practice for directional scanning, probe movement, scan range, and signal interpretation. Additional scenario drills are tracked separately rather than keeping the core trainers permanently partial.
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Scenario-based pilot drills
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🔷 Planned | EVE Academy, in-game tutorials |
Future training layer for EWAR reactions, gatecamp decisions, tackle escape choices, criminal flag consequences, and “what do I do now?” survival drills.
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| Feature | Status | Benchmarks | Notes & links |
|---|---|---|---|
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Incursion Intel
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❌ Gap | EVE University, RIFT (partial) |
KillSync does not yet provide a dedicated incursion operations view. A focused first release should surface active incursions, constellation and affected systems, current state/influence and boss-state context available from ESI, then connect those systems to route, map, recent-danger, fitting, and fleet-planning tools rather than becoming a static incursion guide.
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Abyssal Deadspace run intelligence
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❌ Gap | Abyss Tracker |
No Abyss run-tracking or run-analysis workflow exists yet. Target scope is an explicit run log/import flow for tier, weather, hull/fit, duration, loot, costs, outcome, and notes, followed by survival, loot, profit, duration, and fit-performance aggregates. Do not imply automatic ESI run history where CCP does not expose it.
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Homefront Operations planner
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❌ Gap | EVE University, EVE Workbench (partial) |
Create an operational Homefront layer rather than another static guide: site requirements, fleet size, role slots, hull/fit suggestions, linked-pilot readiness, and quick assignment of pilots to required roles. Fits V2 and Skill Share should be reused for readiness instead of creating separate fitting or skill logic.
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Project Discovery trainer & guide
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❌ Gap | EVE University, in-game Project Discovery |
Project Discovery is not currently represented in the Field Manual. Because no normal ESI surface has been identified for importing a pilot's classification history/progress, scope this as an interactive trainer and current-mechanics guide with sample classification exercises, common mistakes, reward/reference context, and science background rather than an automatic account dashboard.
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PvE site & escalation intelligence
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❌ Gap | EVE University, EVE Ref |
KillSync has agent, fitting, market, and survival tools but no unified practical reference for combat anomalies, DED complexes, escalations, pirate strongholds, and similar PvE sites. A useful implementation should focus on requirements, damage/ewar profile, escalation relationships, expected-value context where supportable, and direct fit/market/map pivots instead of recreating a general wiki.
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| Feature | Status | Benchmarks | Notes & links |
|---|---|---|---|
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Battle report creator
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✅ Done | killmail.app, zKillboard (partial) |
Seed a battle report from a pasted killmail, system, hotspot, or UTC time window, review the candidate cluster, adjust the window, and save a public BR page.
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Automatic fight clustering
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🔶 Partial | killmail.app |
Initial clustering works from system/time windows and seed killmails, with hotspot-driven fight discovery. Shared attacker/victim overlap, side detection, and escalation pattern clustering are still deeper roadmap work.
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Timeline fight playback
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🔶 Partial | killmail.app |
Saved BR pages show minute-by-minute fight bars, peak ISK minute, largest-loss signals, and killmail feed context.
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Fleet composition breakdown
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🔶 Partial | killmail.app, Fleetup (legacy) |
BR previews and saved pages show first-pass side candidates plus hulls seen/lost, giving quick composition context for the fight cluster.
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ISK and kill momentum charts
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✅ Done | killmail.app, zKillboard |
BR pages show minute buckets, ISK destroyed, peak minute, largest-loss signals, and timeline-oriented fight pressure. The Conflict Tracker complements this with directional kill bars, timezone heatmaps, and 24h momentum indicators across any time window for recurring fights between the same sides.
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Shareable BR pages & embeds
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✅ Done | killmail.app, zKillboard |
Public saved battle report pages exist with summary metadata, clean routes, timeline context, hull summaries, and connected KillSync links.
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Connected fight intel ★ Unique
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✅ Done | None with this connected scope |
Saved BR pages link into system intel, map context, corp relationships, character/corp/alliance intel, fittings, market depth, item pages, and SRP follow-up. When two main sides are detected, a direct Conflict Tracker button appears in both the hero actions and the Intel Links tab — dropping users straight into a 7d/30d head-to-head analysis of those specific entities.
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| Feature | Status | Benchmarks | Notes & links |
|---|---|---|---|
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Market browser
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✅ Done | Fuzzwork, Adam4EVE, EVE Tycoon |
Public order visibility, item exploration, market depth, market compare
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Station trader scanner
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✅ Done | EVE Tycoon, Evernus, station trading spreadsheets |
Same-station buy/sell spread discovery with visible depth, 30-day volume hints, broker/tax assumptions, net ISK per unit, estimated margin, and quick links into market context.
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Regional trader scanner
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✅ Done | EVE Tycoon, Adam4EVE, trader spreadsheets |
Cross-region flip discovery using hub price caches, estimated net margin, 30-day volume hints, capital requirement, and ISK per m³ to separate useful opportunities from bulky traps.
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Appraisal
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✅ Done | Janice, Evepraisal |
Quick value estimation with shareable result pages
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Abyssal module inventory & appraisal
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❌ Gap | MutaMarket, Abyss Tracker (partial) |
Standard type-price appraisal does not solve uniquely mutated Abyssal modules. A dedicated workflow should identify owned/imported mutated modules, compare their rolled attributes with the base item and valid mutation ranges, expose per-stat quality, preserve the exact item identity, and provide defensible value/comparable-contract context without pretending a single normal market price exists.
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Refine profit scanner ★ Unique
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✅ Done | Ore refining calculators and spreadsheets |
Public ore-focused opportunity scanner comparing raw, compressed, and refined market exits. This remains the quick ore-market discovery tool, separate from the authenticated and pasted-list Asset Reprocessing Scanner.
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Asset Reprocessing Scanner ★ Unique
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✅ Done | Adjacent tools include Janice, jEveAssets, EVE Tycoon, and refining spreadsheets; no direct equivalent with this connected scope |
Linked-asset and pasted-list analysis comparing immediate sale proceeds against reprocessing routes. Uses current SDE material outputs, actual or manual pilot skills, saved facility profiles, portion sizes, leftovers, sales tax, facility fees, regional market data, bulk opportunity scanning, and per-item order-depth verification.
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Ore buyback calculator
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✅ Done | Various corp spreadsheets |
Public buyback quoting flow for corps
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Wallet & order dashboard
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✅ Done | EVE Tycoon, jEveAssets, EVE Buddy |
Wallet balances, escrow, and open order overview across all linked pilots. Deeper undercut, stale-order, and expiring-order monitoring lives in Order Alerts.
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Wallet transaction ledger
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✅ Done | EVE Tycoon, jEveAssets |
Full transaction history, filterable by item, direction, date, pilot
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Trade profit tracking (P&L)
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✅ Done | EVE Tycoon, Evernus |
FIFO cost matching, realized profit per item, margin bars, uncosted flagging
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Order management / undercut alerts
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🔶 Partial | EVE Tycoon, EVE Industry |
Order alert dashboard surfaces undercut sell orders, overbid buy orders, stale listings, low remaining volume, and expiring orders.
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Trade fee profiles
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✅ Done | EVE Tycoon, Evernus, EVE Industry |
Saved sales tax and broker fee assumptions for Station Trader, Regional Trader, and Production Ledger estimates, with conservative defaults when no profile is selected.
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| Feature | Status | Benchmarks | Notes & links |
|---|---|---|---|
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Mining ledger & moon mining analytics
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❌ Gap | jEveAssets (partial), EVE Tycoon (partial), SeAT (partial) |
KillSync has mining references, reprocessing, markets, assets, and industry planning, but does not yet show what linked pilots or authorized corporations actually mined. Target scope is personal mining history plus authorized corporation mining-observer/moon analytics, with quantities, systems/dates, estimated value, contribution summaries, and export/payout support where ESI data and permissions permit.
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Production & jobs
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✅ Done | Fuzzwork, EVE Industry |
Production hub, active/completed jobs, job tracking across linked pilots
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Production planner
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✅ Done | Fuzzwork, EVE Industry |
Multi-product build plans, recursive BOMs, collapsed shopping lists, asset coverage, job-run estimates, and market-aware build/buy signals.
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Blueprint estimator
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✅ Done | jEveAssets, EVE Tycoon, EVE Industry |
Owned BPO/BPC cockpit across linked pilots with research state, runs, duplicate grouping, personal/corp access indicators, confidence-scored value signals, and workflow links into item, market, and production planning pages.
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Invention tracking
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✅ Done | Fuzzwork, EVE Industry |
Track invention attempts, successful runs, estimated costs, completion state, and linked-pilot invention activity.
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Reaction tracking
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✅ Done | Fuzzwork, EVE Industry |
Monitor reaction jobs across linked pilots and keep reaction activity visible beside broader industry planning workflows.
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Invention profitability planner
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🔷 Planned | Fuzzwork, EVE Industry |
Expected-value invention planning for datacores, decryptors, success chance, output runs, resulting BPCs, build cost, and final market margin.
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Industry tools
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✅ Done | Fuzzwork |
Supporting utility calculations for builders
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Production ledger / industry profit
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✅ Done | EVE Tycoon, EVE Industry, industrial spreadsheets |
Completed manufacturing job accounting with material valuation, install cost inclusion, fee-adjusted output value, estimated profit and margin, sale coverage, confidence scoring, filters, and CSV export.
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Planetary Industry (PI) visualizer
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✅ Done | Adam4EVE, EVE Webtools, EVE OS |
Public PI chain map with planet selection, P0 through P4 material columns, curved dependency lines, selected-chain highlighting, manufacturing-plan context, recipe tree output, and direct pivots into item, market, market depth, and regional trader pages.
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PI colony operations & reminders
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🔶 Partial | EVECompanion (partial), RIFT (partial) |
The public PI visualizer and PI field guide are complete for their current scope, and the Notification Center already reserves a PI reminder source. The missing operational layer is authenticated linked-pilot colony visibility: extractor/colony timing, idle or expiring activity, ownership across characters, and actionable reminder generation with clear freshness and ESI limitations.
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| Feature | Status | Benchmarks | Notes & links |
|---|---|---|---|
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Fit browser
|
✅ Done | EVE Workbench, Pyfa |
Browse community fits, PvP/PvE/mining categories, popular fits, alpha-only filter
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My fittings & corp fittings
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✅ Done | EVE Workbench, Fleetup (legacy) |
Personal and corp fit libraries
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Gank Check beta
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🔶 Partial | Pyfa, EVE Workbench, zKillboard (partial) |
Beta fit-risk review for saved ships and manual checks. Estimates exposure to common gank pressure, surfaces weak points, and keeps assumptions visible while fitting math, ammo handling, item stats, and survival modeling continue to improve.
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In-browser fit builder
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🔶 Partial | Pyfa, EVE Workbench |
The live /fits workbench supports hull and hardware browsing, slot fitting, EFT import/export, private cross-device drafts, public-fit preview/publishing, prices, fitting resources, charge compatibility, supported offense calculations, and private Skill Share profiles. Remaining work is deeper dogma fidelity and additional unsupported fitting effects rather than the builder itself.
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Skill requirements checker
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🔶 Partial | Pyfa, EVEMon |
The live fitting workbench checks known hull, module, charge, and drone skill requirements against an authorized private Skill Share pilot or an All V reference, including missing-skill breakdowns. Some items can still report incomplete dogma coverage, so this remains Partial until requirement coverage is fully audited.
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| Feature | Status | Benchmarks | Notes & links |
|---|---|---|---|
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SKIN vault ★ Unique
|
✅ Done | None — unique out-of-game tool |
View physical SKIN licenses, nanocoatings, patterns, SKINR items, duplicate stacks, locations, and value signals across linked pilots.
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SKIN watchlist ★ Unique
|
✅ Done | None exists — open space |
Private buy and sell price targets for SKIN licenses, nanocoatings, patterns, and SKINR items by region and price basis.
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SKIN sell prep ★ Unique
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✅ Done | None exists — open space |
Private sale queue with item tags, asking prices, notes, ready-to-list markers, high-value suggestions, and CSV export.
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Public SKIN Bazaar / verified listings
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✅ Done | Paragon Hub / in-game contracts |
Public verified SKIN classifieds using linked-pilot asset checks, asking prices, seller-provided preview screenshots, creator-listing labels, public seller notes, and trade-safety reminders. KillSync surfaces the listing and verification context; contracts and trades still happen in-game and must be checked by the buyer.
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| Feature | Status | Benchmarks | Notes & links |
|---|---|---|---|
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Corp ops & event planning
|
✅ Done | Fleetup (legacy), Timerboard |
Corp operations hub, event creation, operation coordination, and leadership dashboard workflows.
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Corporation Projects & Freelance Jobs
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❌ Gap | SeAT (partial), AllianceAuth ecosystem (partial) |
KillSync Corp Ops does not yet ingest or summarize EVE's native Corporation Projects and Freelance Jobs. A future bridge should show active/completed objectives, progress, contributors and participation where authorized, public Freelance Job discovery where available, timing/reward context, and links into KillSync-created operations without replacing either system.
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Member availability
|
✅ Done | Fleetup |
Member availability submission and overview for FC planning
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Role management
|
✅ Done | SeAT, Neucore |
Corp-scoped role management for leadership, coordination, fittings, and SRP Manager permissions.
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Fleet comp tool
|
✅ Done | Various FC tools |
Fleet composition planning
|
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Corp structures
|
✅ Done | SeAT, Neucore |
Structure and station visibility for corp infrastructure
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Timer board
|
🔶 Partial | Timerboard, Structure Timers II |
Corporation structure sync already stores and displays structure state timer start/end, reinforcement hour, next reinforcement application, and unanchor timing where ESI provides them. A dedicated aggregated timer-board workflow, shared objectives, and timer-specific alerting remain future work.
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SRP workflow
|
✅ Done | EVE-SRP, SeAT, Neucore |
Ship replacement claims are live with killmail-backed submissions, claim history, approval/denial states, reviewer notes, paid tracking, and corp-scoped SRP Manager permissions.
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| Feature | Status | Benchmarks | Notes & links |
|---|---|---|---|
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EVE SSO auth
|
✅ Done | SeAT, Neucore |
Login with EVE SSO, linked pilots across characters
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CorpLink — EVE to Discord auth
|
✅ Done | SeAT, Neucore |
EVE identity → Discord role mapping, onboarding, reconciliation
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Discord sync & role mapping
|
✅ Done | SeAT, Neucore, various bots |
Sync EVE corp/alliance membership to Discord roles automatically
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| Feature | Status | Benchmarks | Notes & links |
|---|---|---|---|
|
Killmail feed subscriptions
|
✅ Done | zKillboard bot, various |
Subscribe by system, region, corp, alliance with filters
|
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Feed filters
|
✅ Done | zKillboard bot |
Ship type, min ISK, and more targeted feed control
|
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Bot recipes & events ★ Unique
|
✅ Done | None with this system |
Preset recipes for common setups, event-triggered bot actions
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| Feature | Status | Benchmarks | Notes & links |
|---|---|---|---|
|
Multi-character dashboard
|
✅ Done | jEveAssets, EVE Tycoon, SeAT, EVE Buddy |
Combined wallet, orders, assets, contracts, structures, industry across all alts
|
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Customizable dashboard command board ★ Unique
|
✅ Done | jEveAssets, EVE Tycoon, SeAT, EVE Buddy |
Logged-in dashboard home with a customizable personal command board: sortable cards, resizable layouts, collapsible panels, hidden-card restore, quick links, private notes, checklists, watch list summaries, combat/economy snapshots, and a print-friendly layout for alt-tab reference.
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SRP claim dashboard
|
✅ Done | EVE-SRP, SeAT, Neucore |
Account dashboard access for submitting SRP claims, reviewing personal claim history, and routing corp SRP review work to authorized managers.
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Asset browser
|
✅ Done | jEveAssets, EVE Buddy |
Browse and search assets across all linked characters
|
|
Contracts
|
✅ Done | jEveAssets, Adam4EVE |
Contract visibility across linked pilots
|
|
Personal standings, agent access & LP wallet
|
❌ Gap | EVEMissioneer, EVECompanion (partial) |
Agent Finder and LP Store Intel are public reference tools, but KillSync does not yet connect them to a linked pilot's standings and loyalty-point balances. Target scope is account-wide standings/LP visibility plus explainable agent-access checks and direct pivots from a pilot's actual eligibility/balance into existing agent and LP economics pages.
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EVE Calendar bridge
|
❌ Gap | EVECompanion (partial), SeAT (partial) |
KillSync has its own Corp Ops event planner but does not yet show the in-game EVE Calendar across linked pilots. A bridge should provide account-wide upcoming events/invitations, pilot source, response state where available, and optional routing into KillSync reminders or Corp Ops without silently modifying in-game events.
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Jump clones & implant dashboard
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❌ Gap | EVECompanion, jEveAssets (partial) |
KillSync does not yet provide account-wide jump-clone locations and implant visibility. First scope should be read-only linked-pilot inventory of active/jump clones, locations and installed implants with freshness/error state; later fitting and skill-planning integrations can consume that data rather than expanding this row indefinitely.
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Per-user theming & appearance ★ Unique
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✅ Done | None — unique |
Custom colors, fonts, radius, shadow — fully personalized dashboard
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Skill Share profiles
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✅ Done | SkillQ, EVECompanion, EVEMon, EveLens |
Logged-in pilots can connect skill access, view character skill groups, inspect a focused skill list, review the training queue, refresh cached skill data, and publish a clean share page such as /skill-share/211xxxxxxx-pilot-name.
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Character skill planning
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🔶 Partial | EVEMon, EveLens |
Skill sharing, queue visibility, fit readiness, and known missing-skill breakdowns are live through Skill Share and the fitting workbench. Deeper prerequisite planning, doctrine-wide checks, training-plan ordering, and time-to-fly tracking remain future work.
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Skill monitoring & queue alerts
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🔷 Planned | SkillQ, EVECompanion, Tritanium |
Completed-skill alerts, empty-queue warnings, and account-wide training visibility are not built yet.
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EVEmail / mail hub
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🔷 Planned | Podmail, JitaSpace, Tritanium |
Read and manage EVEmail across linked characters in the web dashboard.
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Native EVE notification bridge
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❌ Gap | RIFT (partial), EVECompanion (partial), SeAT (partial) |
The KillSync Notification Center can deliver server-generated alerts, but it does not yet ingest a linked pilot's native EVE notification feed. Build this as an authenticated source adapter with dedupe/freshness controls and typed routing into existing alert rules, Timer Board, Corp Ops, structure, war, and Discord/PWA delivery where the underlying notification can be interpreted safely.
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Notification Center & alert rules
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✅ Done | RIFT, EVEHunter, EVE Buddy, Evernus, various Discord bots |
Central server-side alert management for account notices, WatchList activity, Discord subscription mirrors, market-order attention, wallet thresholds, asset thresholds, PI reminders, and future alert sources. Includes per-rule enablement, delivery-channel selection, cooldowns, configurable thresholds, local testing, and alert history.
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Cross-device push & personal Discord webhook delivery ★ Unique
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✅ Done | RIFT (desktop-local), EVEHunter (desktop-local) |
Server-generated alerts can be routed through browser/PWA push to any number of independently managed enrolled devices and/or through user-supplied personal Discord webhooks. Devices can be enabled, renamed, tested, or disabled without requiring EVE Online or a desktop companion to remain open on one specific computer. No equivalent combined delivery model has been identified in the current benchmark set.
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| Feature | Status | Benchmarks | Notes & links |
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Item reference & detail pages
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✅ Done | EVE Ref, JitaSpace, Tritanium |
Public item pages with market context, killmail links, visible skill requirements, fitting paths, and connected intel links.
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Visual ship explorer ★ Unique
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✅ Done | EVE Ref, JitaSpace, EVE University (partial) |
Graphical hull browser for exploring ships by faction, class, group, and family. Each hull links into item details, market tools, 1v1 solo fights, solo upsets, killmail searches, rankings, weighted rankings, and matchup analysis.
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Structures & stations directory
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✅ Done | EVE Ref, JitaSpace |
Public structure and station listing surface for browsing known infrastructure.
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LP Store Browser
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✅ Done | JitaSpace, Tritanium, EVECompanion, Fuzzwork |
Public loyalty point store browser with ESI-backed offer imports, corporation/faction/group filters, output value, required turn-in cost, net estimate, ISK/LP, market throughput, cached buy pressure, pagination, CSV export, and direct item/market links.
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| Feature | Status | Benchmarks | Notes & links |
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Built-in forum ★ Unique
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✅ Done | None — unique |
No other EVE tool has an integrated forum
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Feedback system ★ Unique
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✅ Done | None — unique |
Per-page feedback tab on every page
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Docs & FAQs
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✅ Done | — |
Filters FAQ, CorpLink FAQ, Discord sync FAQ, changelog
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