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Standalone prototype

Gank Check - Beta

Paste a target fit and a threat fit, choose the highsec security band, and KillSync estimates how many attackers are needed before CONCORD lands. This page is a prototype and may experience many issues.

Compare two fits

Saved fit is used when the pasted box below is empty or still on the starter example.
Using starter target example draft
Saved threat is used when the pasted box below is empty or still on the starter example.
Using starter threat example Catalyst
Source rule: leave a pasted EFT box empty to use the selected saved fit. Pasting or editing EFT text overrides the dropdown for that side.
This pass uses damage-specific EHP, fitted HP buffers when Dogma attributes are available, and explicit ammo assumptions for unloaded threat weapons. CONCORD times assume CONCORD is not pre-positioned — in active gank systems response may be near-instant. Loot drop is per-item (50% each for modules, 100% for ore/minerals, 0% for rigs). Resist modules, active hardeners, ship skill bonuses, overheating, implants, fleet boosts, and server ticks are still being hardened into the model.

Security-band comparison

Same target and threat fit across common highsec windows. The selected security band is highlighted.

SecurityWindowSurvivesBreak pointDamage / attackerBreak-even cargoProfit
1.0 4.0s 24 25 538 463.20M ISK High
0.9 6.0s 14 15 897 277.92M ISK High
0.8 7.0s 12 13 1,077 240.87M ISK High
0.7 10.0s 8 9 1,615 166.75M ISK High
0.6 14.0s 5 6 2,333 111.17M ISK High
0.5 19.0s 4 5 3,230 92.64M ISK High

Target

Nereus — Example Brick HaulerExample draft
9,860
6.2K / 1.1K / 2.6K
13,085
Medium-high · 68/100
Math confidence68/100
  • core hull, damage, and cargo inputs solved cleanly enough for this prototype

Threat

Catalyst — Example T2 Gank CatalystExample draft
179.4
628.0
9.26M ISK
0
Auto: common gank ammo
0

Damage profile

EM
0.0%
Therm
50.0%
Kin
50.0%
Expl
0.0%

EHP is calculated against this detected threat damage mix. If damage attributes are missing, KillSync falls back to an even damage profile and lowers confidence.

Economics

1.00B ISK
111.17M ISK
9.00×
Market cache

Expected loot comfortably exceeds estimated gank cost. High incentive to gank.

Solved threat weapons

RackModuleChargeDPSVolleyStatus
HIGH Light Neutron Blaster II Void S 22.43 78.50 Solved
HIGH Light Neutron Blaster II Void S 22.43 78.50 Solved
HIGH Light Neutron Blaster II Void S 22.43 78.50 Solved
HIGH Light Neutron Blaster II Void S 22.43 78.50 Solved
HIGH Light Neutron Blaster II Void S 22.43 78.50 Solved
HIGH Light Neutron Blaster II Void S 22.43 78.50 Solved
HIGH Light Neutron Blaster II Void S 22.43 78.50 Solved
HIGH Light Neutron Blaster II Void S 22.43 78.50 Solved

Warnings and assumptions

Assumptions

  • CONCORD response is modeled as a simple security-band time window minus setup delay. Times assume CONCORD is NOT pre-positioned; in active gank systems response may be near-instant (~1-2s).
  • Loot value uses the selected drop-rate assumption (default 50%). Note: the 50% figure is a per-item average -- ore/minerals drop 100%, modules drop 50% each individually, and rigs are always destroyed (0% drop).

Model gaps / missing data

  • Target has resist/active tank modules. This pass mostly uses base hull resists plus detected buffer HP, so true EHP may differ.
  • Target has buffer modules. KillSync includes HP-bonus attributes when present, but local Dogma coverage is still being hardened.
  • Threat has damage/application modules. This pass may not fully apply module bonuses or stacking penalties yet, so real gank DPS can be higher or lower.

Real-world caveats

  • Real outcomes depend on pilot skills, heat, implants, fleet boosts, CONCORD state, bumping, webs, server ticks, player reaction time, and whether the target is actually moving.
KillSync Gank Check Target: Nereus — Example Brick Hauler Threat: Catalyst — Example T2 Gank Catalyst Security: 0.6 · effective window 13.0s Estimate: survives ~5 Catalyst; likely break point ~6. EHP vs threat: 13,085 Damage/attacker: 2,333 Profit: High · expected loot 500.00M ISK · gank cost 55.58M ISK Break-even cargo: 111.17M ISK Confidence: Medium-high (68/100). Prototype estimate, not a survival guarantee.