Career Agents
Early tutorials that teach ship handling, industry, exploration, business, and combat basics. Best used as a starter checklist, not as long-term income.
Career agents, epic arcs, COSMOS, data centers, R&D, locator, storyline, and level-five agents do not all behave like ordinary mission contacts. Build the mental map before spending standings, time, or rare access.
Search the full learning map or jump directly to a related path.
Orientation, direction, and the first mental models a new or returning pilot needs.
The mechanics and habits that prevent the most confusing early losses.
Read damage, ships, EWAR, fits, and engagement selection faster.
Resources, reprocessing, hauling, planetary chains, and industrial decision tools.
Agents, mission hubs, loyalty rewards, standings, and special-agent planning.
Interactive practice and live awareness tools for field decisions.
Early tutorials that teach ship handling, industry, exploration, business, and combat basics. Best used as a starter checklist, not as long-term income.
Long mission chains with narrative structure, travel, standings implications, and meaningful rewards. Good for pilots who want direction instead of random mission pulls.
Special agents tied to constellations, standings, and unique hand-ins. Treat these carefully; many rewards and standings opportunities are effectively one-time.
Agents that exchange tags for standings. Useful for planning faction access, but tag costs and availability should be checked before committing.
Research agents connected to datacore acquisition and science skills. Less glamorous than combat missions, but useful for understanding old industry loops.
Agents that can locate characters. Useful for hunting and counter-hunting workflows, and a natural bridge into KillSync character intel.
Triggered through regular mission-running cadence. They can move standings meaningfully, including derived standings with other factions.
Low-sec group-oriented PvE with higher stakes. Before moving expensive ships, check system activity, recent kills, local intel, and route danger.
Use special agents with intent. Check the agent type, required standings, hand-in items, nearby route risk, and any derived standings impact before you start. For expensive PvE ships, combine this guide with Local Intel, Gank Check, system pages, and route/map tools.
Move in order when the path is useful, or open the academy map and branch wherever your next problem points.