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Field Manual · Missions & Standings

Know which agents are repeatable — and which opportunities are not.

Career agents, epic arcs, COSMOS, data centers, R&D, locator, storyline, and level-five agents do not all behave like ordinary mission contacts. Build the mental map before spending standings, time, or rare access.

New pilot

Career Agents

Early tutorials that teach ship handling, industry, exploration, business, and combat basics. Best used as a starter checklist, not as long-term income.

Open Career Agent roadmap

Story chain

Epic Arcs

Long mission chains with narrative structure, travel, standings implications, and meaningful rewards. Good for pilots who want direction instead of random mission pulls.

One-time

COSMOS Agents

Special agents tied to constellations, standings, and unique hand-ins. Treat these carefully; many rewards and standings opportunities are effectively one-time.

Standing repair

Data Center Agents

Agents that exchange tags for standings. Useful for planning faction access, but tag costs and availability should be checked before committing.

Datacores

R&D Agents

Research agents connected to datacore acquisition and science skills. Less glamorous than combat missions, but useful for understanding old industry loops.

Hunting utility

Locator Agents

Agents that can locate characters. Useful for hunting and counter-hunting workflows, and a natural bridge into KillSync character intel.

Standing movement

Storyline Agents

Triggered through regular mission-running cadence. They can move standings meaningfully, including derived standings with other factions.

High risk

Level 5 Agents

Low-sec group-oriented PvE with higher stakes. Before moving expensive ships, check system activity, recent kills, local intel, and route danger.

KillSync habit

Use special agents with intent. Check the agent type, required standings, hand-in items, nearby route risk, and any derived standings impact before you start. For expensive PvE ships, combine this guide with Local Intel, Gank Check, system pages, and route/map tools.

⭐ Missions & standings

Continue from Special Agents Guide.

Move in order when the path is useful, or open the academy map and branch wherever your next problem points.

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