Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

Reset

Tolrak Ganv

Appearances
66
Visible killmail appearances
Kills
65
98.5% of appearances
Losses
1
1.5% of appearances
Hot systems
4
Distinct systems in window
Newest visible event
2026-04-28 12:19:28
13h ago
Top hotspot
Y-MPWL
34 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Y-MPWL is the strongest visible hotspot with 34 appearances (34 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 21:00 UTC and stays active through roughly 23:59 UTC.
Target profile: Most common visible victim entity: Absolute Order XI (Absolute Will).
Threat profile: Most common visible final-blow threat: Special law enforcement department (Fraternity.).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Y-MPWL 34 34 0 2025-08-24 22:48:12
6RCQ-V 24 24 0 2026-02-28 16:05:22
B-9C24 7 6 1 2026-04-28 12:19:28
Hageken 1 1 0 2026-01-31 12:49:57

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Absolute Order XI Absolute Will 10
Absolute Order XXXVII Absolute Glory 5
HALO - United Nations Space Command Absolute Glory 3
The Regency The Monarchy 3
Fusion Enterprises Ltd Fraternity. 3
The Dark Space Initiative Scary Wormhole People 2
YeLuo-XingHai Fraternity. 2
Galactic Empire Co LTD Fraternity. 2
Absolute Order Absolute Honor 2
Chaos arbiter Fraternity. 2

Victim hulls

Hull Events
Ferox 13
Damnation 10
Zealot 8
Vulture 3
Eos 3
Amarr Shuttle 3
Standup Satyr I 2
Standup Ametat II 2
Minokawa 2
Sabre 2

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Special law enforcement department Fraternity. 1

Final-blow hulls

Hull Events
Rokh 1