Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.
The fastest operational read from the selected window.
Where this entity shows up most often in visible killmail activity.
Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.
What this entity most often appears to kill in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Machiavellian Empire | Test Alliance Please Ignore | 1 |
| Deadly Squad crabs | Rezeda Regnum | 1 |
| AlcoDOTTE | Test Alliance Please Ignore | 1 |
| Hull | Events |
|---|---|
| Bifrost | 1 |
| Flycatcher | 1 |
| Capsule | 1 |
What most often lands the final blow when this entity loses in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Spartan Vanguard | Test Alliance Please Ignore | 2 |
| Podlins R Us | Sl0W CHILDREN AT PLAY | 1 |
| X-files | Test Alliance Please Ignore | 1 |
| Hull | Events |
|---|---|
| Svipul | 2 |
| Nightmare | 1 |
| Claw | 1 |