Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.
The fastest operational read from the selected window.
Where this entity shows up most often in visible killmail activity.
Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.
What this entity most often appears to kill in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| The Tuskers | The Tuskers Co. | 3 |
| Dreddit | Test Alliance Please Ignore | 3 |
| S0viet Uni0n | Test Alliance Please Ignore | 2 |
| Moosearmy | Test Alliance Please Ignore | 1 |
| The Soul Society | Test Alliance Please Ignore | 1 |
| MUSE LLP | RAZOR Alliance | 1 |
| Star Frontiers | Test Alliance Please Ignore | 1 |
| X-files | Test Alliance Please Ignore | 1 |
| Dromedaworks inc | Test Alliance Please Ignore | 1 |
| Vergnugen Industries | Evictus. | 1 |
| Hull | Events |
|---|---|
| Gram I | 4 |
| Nightmare | 4 |
| Gila | 2 |
| Cerberus | 2 |
| Equite I | 1 |
| Osprey Navy Issue | 1 |
| Claymore | 1 |
| Hound | 1 |
| Ishtar | 1 |
| Lachesis | 1 |
What most often lands the final blow when this entity loses in the selected window.