Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.
The fastest operational read from the selected window.
Where this entity shows up most often in visible killmail activity.
Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.
What this entity most often appears to kill in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Dreddit | Test Alliance Please Ignore | 4 |
| Eternity Pavilion | Test Alliance Please Ignore | 4 |
| Dromedaworks inc | Test Alliance Please Ignore | 3 |
| Herrscher der Zeit | Test Alliance Please Ignore | 2 |
| Redd Soul's Corp | Sl0W CHILDREN AT PLAY | 2 |
| CLOUD TEMPLE | Test Alliance Please Ignore | 2 |
| X-files | Test Alliance Please Ignore | 2 |
| Military Armaments Research Syndicate Industries | Rezeda Regnum | 2 |
| Moosearmy | Test Alliance Please Ignore | 1 |
| Right Click Jump To | Test Alliance Please Ignore | 1 |
| Hull | Events |
|---|---|
| Nightmare | 14 |
| Cerberus | 8 |
| Capsule | 3 |
| Jackdaw | 2 |
| Mobile Tractor Unit | 2 |
| Claymore | 1 |
| Vulture | 1 |
| Vexor Navy Issue | 1 |
| Ferox | 1 |
| Ishtar | 1 |
What most often lands the final blow when this entity loses in the selected window.