Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Mod an94

Appearances
7
Visible killmail appearances
Kills
3
42.9% of appearances
Losses
4
57.1% of appearances
Hot systems
0
Distinct systems in window
Newest visible event
2018-06-28 16:48:30
95mo ago
Top hotspot
No visible hotspot yet

Pattern summary

The fastest operational read from the selected window.

Hotspot read: No visible hotspot systems yet in the selected window.
Prime activity: The strongest visible activity window starts around 16:00 UTC and stays active through roughly 18:59 UTC.
Target profile: Most common visible victim entity: Space Colony (Synergy of Steel).
Threat profile: Most common visible final-blow threat: S0viet Uni0n (Test Alliance Please Ignore).

Hot systems

Where this entity shows up most often in visible killmail activity.

No hotspot systems found in the selected window.

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Space Colony Synergy of Steel 1
Right Click Jump To Test Alliance Please Ignore 1
Unholy Knights of Cthulhu Test Alliance Please Ignore 1

Victim hulls

Hull Events
Osprey Navy Issue 1
Harpy 1
Crucifier 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
S0viet Uni0n Test Alliance Please Ignore 1
Fallens Corp Rezeda Regnum 1
Naked Oiled Bodybuilders Parasitic Legion. 1
Very Industrial Corp. Legion of xXDEATHXx 1

Final-blow hulls

Hull Events
Ishtar 1
Retribution 1
Harpy 1
Taranis 1