Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.
The fastest operational read from the selected window.
Where this entity shows up most often in visible killmail activity.
| System | Appearances | Kills | Losses | Newest event |
|---|---|---|---|---|
| W-4NUU | 3 | 0 | 3 |
2025-11-22 22:25:22 5mo ago
|
| C-FER9 | 1 | 1 | 1 |
2026-04-28 04:45:14 22h ago
|
| NM-OEA | 1 | 0 | 1 |
2026-03-20 06:44:49 1mo ago
|
| J-RQMF | 1 | 0 | 1 |
2026-03-12 02:21:57 1mo ago
|
Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.
What this entity most often appears to kill in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Horde Armada | The Initiative. | 1 |
| Hull | Events |
|---|---|
| Mobile Tractor Unit | 1 |
What most often lands the final blow when this entity loses in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Questionable Tactics Average Skill | — | 2 |
| Clown Swords. | Fraternity. | 1 |
| The Minutemen | High Sec Mining Consortium | 1 |
| Horde Armada | The Initiative. | 1 |
| Interplanetary Cargo Transportation | MupHble KocMoHaBTbl | 1 |
| Hull | Events |
|---|---|
| Manticore | 2 |
| Cyclone Fleet Issue | 1 |
| Thunderchild | 1 |
| Proteus | 1 |
| Scythe Fleet Issue | 1 |