Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Gang Bang Gunship

Appearances
136
Visible killmail appearances
Kills
136
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
6
Distinct systems in window
Newest visible event
2026-03-28 20:54:14
1mo ago
Top hotspot
A-BO4V
57 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: A-BO4V is the strongest visible hotspot with 57 appearances (57 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 20:00 UTC and stays active through roughly 22:59 UTC.
Target profile: Most common visible victim entity: Black Rose Inc. (Black Rose.).
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
A-BO4V 57 57 0 2025-11-29 14:26:19
Amamake 40 40 0 2026-03-28 20:54:14
GOP-GE 21 21 0 2025-10-08 20:47:09
K-L690 10 10 0 2025-11-04 19:34:18
K-6K16 7 7 0 2026-02-04 02:28:44
DG-L7S 1 1 0 2026-02-08 12:40:33

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Black Rose Inc. Black Rose. 10
Special Assault Unit Synergy of Steel 8
Free Space Tech Banderlogs Alliance 6
F.U.N. Inc. The Ancients. 5
The Shadow Scorpions 2.0 Synergy of Steel 5
Space Colony Synergy of Steel 5
Mining Industry Exile Foundation Synergy of Steel 4
Zima Corp Legion of xXDEATHXx 4
Marauders Associated Synergy of Steel 4
Shanks and Shivs 3

Victim hulls

Hull Events
Zirnitra 39
Revelation Navy Issue 24
Revelation 16
Tempest 8
Rokh 7
Phoenix 5
Minokawa 3
Machariel 3
Typhoon 3
Vulture 2

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.