Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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ShadowBot21oz

Appearances
6
Visible killmail appearances
Kills
1
16.7% of appearances
Losses
5
83.3% of appearances
Hot systems
4
Distinct systems in window
Newest visible event
2026-01-01 00:38:05
3mo ago
Top hotspot
Konola
2 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Konola is the strongest visible hotspot with 2 appearances (0 kills / 2 losses).
Prime activity: The strongest visible activity window starts around 01:00 UTC and stays active through roughly 03:59 UTC.
Target profile: Most common visible victim entity: Federal Navy Academy.
Threat profile: Most common visible final-blow threat: Slow Chidlren at Play (SL0W CHILDREN AT PLAY).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Konola 2 0 2 2025-09-01 03:52:38
Nani 2 0 2 2025-08-30 01:26:43
Eskunen 1 1 0 2026-01-01 00:38:05
P3EN-E 1 0 1 2025-09-01 15:52:56

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Federal Navy Academy 1

Victim hulls

Hull Events
Chimera 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Slow Chidlren at Play SL0W CHILDREN AT PLAY 2
Unknown corporation 2
Guardia Imperial Imperio Galactico. 1

Final-blow hulls

Hull Events
Cenotaph 2
Faded Hypnosian Preserver 1
Hypnosian Avenger 1
Maller 1