Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Mathew22

Appearances
4
Visible killmail appearances
Kills
2
50.0% of appearances
Losses
2
50.0% of appearances
Hot systems
3
Distinct systems in window
Newest visible event
2026-02-24 13:59:07
2mo ago
Top hotspot
Miroitem
2 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Miroitem is the strongest visible hotspot with 2 appearances (0 kills / 2 losses).
Prime activity: The strongest visible activity window starts around 13:00 UTC and stays active through roughly 15:59 UTC.
Target profile: Most common visible victim entity: TiNe2pi (Hakuna-Matata.).
Threat profile: Most common visible final-blow threat: Did he say Jump (Deepwater Hooligans).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Miroitem 2 0 2 2026-01-13 22:56:04
JSI-LL 1 1 0 2026-02-24 13:59:07
M-UC0S 1 1 0 2026-02-24 13:47:21

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
TiNe2pi Hakuna-Matata. 1
Cosmic-Wanderers The Initiative. 1

Victim hulls

Hull Events
Phantasm 1
Stabber Fleet Issue 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Did he say Jump Deepwater Hooligans 2

Final-blow hulls

Hull Events
Panther 2