Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Vampir-iz-Smolenska

Appearances
26
Visible killmail appearances
Kills
26
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
18
Distinct systems in window
Newest visible event
2025-06-25 17:00:01
10mo ago
Top hotspot
Sheroo
2 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Sheroo is the strongest visible hotspot with 2 appearances (2 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 17:00 UTC and stays active through roughly 19:59 UTC.
Target profile: Most common visible victim entity: Hard Knocks Inc. (Hard Knocks Citizens).
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Sheroo 2 2 0 2024-10-11 17:46:52
Osmon 2 2 0 2022-05-13 13:01:22
Aokannitoh 2 2 0 2021-09-21 15:03:15
Saikanen 2 2 0 2021-07-11 19:29:19
Aband 1 1 0 2023-08-07 09:11:34
Josameto 1 1 0 2022-05-08 16:44:11
Tvink 1 1 0 2022-04-16 19:51:10
Lanngisi 1 1 0 2022-03-28 21:11:14
Kihtaled 1 1 0 2022-03-26 19:55:03
Uitra 1 1 0 2021-09-23 13:51:01
Kemerk 1 1 0 2021-09-22 18:52:24
Raussinen 1 1 0 2021-09-14 08:25:04

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Hard Knocks Inc. Hard Knocks Citizens 4
Ministry of War 2
happy Corporation 2
Deep Core Mining Inc. 1
Foxholers Outfoxed 1
Under Void 1
PTUSHNIKI Siberian Squads 1
6u4BeHb Stribog Clade 1
University of Caille 1
THE CORP WITH NO NAME 1

Victim hulls

Hull Events
Ishtar 6
Gila 4
Golem 3
Paladin 2
Capsule 2
Loki 1
Vargur 1
Kronos 1
Rattlesnake 1
Raven Navy Issue 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.