Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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GOLEM-LOVER-69-420

Appearances
10
Visible killmail appearances
Kills
10
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
9
Distinct systems in window
Newest visible event
2022-05-13 13:01:22
48mo ago
Top hotspot
Osmon
2 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Osmon is the strongest visible hotspot with 2 appearances (2 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 18:00 UTC and stays active through roughly 20:59 UTC.
Target profile: Most common visible victim entity: Gregarious Games Mechanized Federation (Solyaris Chtonium).
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Osmon 2 2 0 2022-05-13 13:01:22
Josameto 1 1 0 2022-05-08 16:44:11
Tvink 1 1 0 2022-04-16 19:51:10
Lanngisi 1 1 0 2022-03-28 21:11:14
Kihtaled 1 1 0 2022-03-26 19:55:03
Kemerk 1 1 0 2021-09-22 18:52:24
Aokannitoh 1 1 0 2021-09-21 15:03:15
Sheroo 1 1 0 2021-08-31 18:26:33
Autama 1 1 0 2021-08-16 17:57:21

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Gregarious Games Mechanized Federation Solyaris Chtonium 1
F.13 - Union of Russians 1
Lonetrek Mining and Logistics 1
happy Corporation 1
Ministry of War 1
KOCMO-LLIKoJIA - Cepn n MoJLom Alvarium 1
Row Row Fight the Power Test Alliance Please Ignore 1
Under Void 1
RogueCorp 1
Rising Moon Vanguard 1

Victim hulls

Hull Events
Ishtar 3
Golem 2
Vargur 1
Paladin 1
Rattlesnake 1
Raven Navy Issue 1
Cerberus 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.