Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Freega

Appearances
9
Visible killmail appearances
Kills
2
22.2% of appearances
Losses
7
77.8% of appearances
Hot systems
5
Distinct systems in window
Newest visible event
2026-04-28 13:26:23
1d ago
Top hotspot
DAYP-G
4 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: DAYP-G is the strongest visible hotspot with 4 appearances (2 kills / 2 losses).
Prime activity: The strongest visible activity window starts around 10:00 UTC and stays active through roughly 12:59 UTC.
Target profile: Most common visible victim entity: Stay Alive. (Fraternity.).
Threat profile: Most common visible final-blow threat: CONCORD.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
DAYP-G 4 2 2 2026-04-28 12:02:16
Oishami 2 0 2 2025-12-11 10:32:45
4-HWWF 1 0 1 2026-04-28 13:26:23
YMJG-4 1 0 1 2026-04-28 11:10:38
WBR5-R 1 0 1 2026-04-28 10:23:03

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Stay Alive. Fraternity. 2

Victim hulls

Hull Events
Myrmidon 1
Apocalypse 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
CONCORD 2
Special law enforcement department Fraternity. 2
Chaos arbiter Fraternity. 1
Arknights. Fraternity. 1
Shiva Northern Coalition. 1

Final-blow hulls

Hull Events
Concord POLICE Captain 2
Jackdaw 1
Proteus 1
Vargur 1
Tornado 1
Apocalypse 1