Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Siedler6

Appearances
8
Visible killmail appearances
Kills
1
12.5% of appearances
Losses
7
87.5% of appearances
Hot systems
3
Distinct systems in window
Newest visible event
2026-02-13 16:57:49
2mo ago
Top hotspot
Outuni
4 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Outuni is the strongest visible hotspot with 4 appearances (1 kills / 3 losses).
Prime activity: The strongest visible activity window starts around 17:00 UTC and stays active through roughly 19:59 UTC.
Target profile: Most common visible victim entity: Federal Navy Academy.
Threat profile: Most common visible final-blow threat: CONCORD.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Outuni 4 1 3 2025-11-30 19:06:48
Krirald 2 0 2 2026-02-13 16:57:49
Komo 2 0 2 2025-12-31 17:25:01

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Federal Navy Academy 1

Victim hulls

Hull Events
Tengu 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
CONCORD 3
Unknown corporation 2
Vigilant Tyrannos 1
Kybernauts Kybernauts Clade 1

Final-blow hulls

Hull Events
Concord POLICE Captain 2
Interfering Phase-III Legionary 1
Drifter Raider Battleship 1
Entropic Disintegrator Werpost 1
Broadsword 1
CONCORD Police Commander 1