Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Empowered Bussy Gal

Appearances
27
Visible killmail appearances
Kills
11
40.7% of appearances
Losses
16
59.3% of appearances
Hot systems
5
Distinct systems in window
Newest visible event
2026-03-13 23:33:33
1mo ago
Top hotspot
Nein
9 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Nein is the strongest visible hotspot with 9 appearances (4 kills / 5 losses).
Prime activity: The strongest visible activity window starts around 01:00 UTC and stays active through roughly 03:59 UTC.
Target profile: Most common visible victim entity: Absolute Order XXI (Absolute Glory).
Threat profile: Most common visible final-blow threat: CONCORD.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Nein 9 4 5 2025-12-29 00:24:24
Amarr 2 2 0 2026-03-12 22:41:33
Dodixie 2 2 0 2026-03-03 02:39:26
Eygfe 2 0 2 2025-11-28 20:58:51
Irnin 1 0 1 2026-03-13 23:33:33

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Absolute Order XXI Absolute Glory 1
House of Atoz Los Chiguires Iluminados 1
NIIbet 1
Center for Advanced Studies 1
Industry Manifest Plenitude Alliance 1
Pator Tech School 1
Meal Team 6 1
Happy Nation 1
The Tuskers The Tuskers Co. 1
Cowabunga Industries 1

Victim hulls

Hull Events
Retriever 2
Squall 1
Porpoise 1
Barghest 1
Loki 1
Orca 1
Machariel 1
Gila 1
Iteron Mark V 1
Epithal 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
CONCORD 15
The Intrinsic Ones 1

Final-blow hulls

Hull Events
Concord POLICE Captain 15
Gila 1